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Posted: Mon Jul 17, 2017 10:39 pm
by Lamina
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Re: [AE][SHIP] Pounder

Posted: Mon Jul 17, 2017 11:16 pm
by Arfy
I have yet to play with this ship, but so far from looking at it, it seems to be fairly balanced with it's weaponry. But I feel like this ship will have a slightly slow start with defeating enemies.

Also, I have taken the time to make this for you. Download custom sprite for Thunder Cannon
If you need help with the animations I could help you.

The weapon dimensions are, w= 90 h= 67, fw= 30 fh= 67
The glow dimensions are, w= 30 h= 67, fw=30 fh= 67
The projectile dimensions are, w=200 h=20, fw= 50 fh= 5

[EDIT] Okay, so I tried to download the ship, but it says that there is a virus. I will check to see if it's a false alarm

Re: [AE][SHIP] Pounder

Posted: Tue Jul 18, 2017 9:49 am
by Lamina
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Re: [AE][SHIP] Pounder

Posted: Tue Jul 18, 2017 9:32 pm
by mr_easy_money
I noticed the image doesn't show an image for mind control or drones (even though ofc, they have some image), I thought I'd have a go at rotating and editing existing interior images again. below is a pic containing 3 changed interiors: hacking, mind control, and drone control. as for the hacking one specifically, you might prefer simplicity over filling up all possible space, so maybe the one you have is already fine.

(using Full Systems Test by RAD-82)

Image

Here's a link to a download containing all three alternate images: http://www.mediafire.com/file/b0rjpahs6 ... images.zip

Re: [AE][SHIP] Pounder

Posted: Tue Jul 18, 2017 9:59 pm
by Arfy
I can assure everyone that there is no malicious intent or content in my .ftl packs. I've uploaded my mods to a personal sub-domain, and linked the files uploaded.



Yeah, I've already scanned the file with MalwareBytes and Windows Defender, it contains no viruses, I'm guessing it's Mcafee detecting it as a virus.

Also, in the animations.xml, the "fireFrame" of the thundercannon is set to 5, and it should be 2.

<weaponAnim name="thunder">
<sheet>thunder</sheet>
<desc length="8" x="0" y="0"/>
<chargedFrame>1</chargedFrame>
<fireFrame>5</fireFrame> should be <fireFrame>2</fireFrame>
<firePoint x="17" y="10"/>
<mountPoint x="3" y="41"/>
<chargeImage>weapons/thunder_glow.png</chargeImage>
</weaponAnim>

Re: [AE][SHIP] Pounder

Posted: Tue Jul 18, 2017 10:03 pm
by Lamina
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Re: [AE][SHIP] Pounder

Posted: Wed Jul 19, 2017 2:07 pm
by Lamina
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Re: [AE][SHIP] Pounder

Posted: Wed Jul 19, 2017 2:40 pm
by Lamina
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Re: [AE][SHIP] Pounder

Posted: Sun Aug 06, 2017 2:02 pm
by BrenTenkage
https://www.youtube.com/watch?v=lfzkgPw ... e=youtu.be had fun on this one dude, gonna have to check out your other ships ^_^

Re: [AE][SHIP] Pounder

Posted: Sun Aug 06, 2017 2:45 pm
by Lamina
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