Zaffre's Mods. (News: Blazing Cruiser 1.6)
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- Posts: 135
- Joined: Tue Nov 19, 2013 3:04 pm
Re: Zaffre's Mods. (News: Blazing Cruiser 1.6)
Check the date before posting.... bumping threads this old. Bleh.
- NarnKar
- Posts: 778
- Joined: Thu Jun 19, 2014 4:24 pm
Re: Zaffre's Mods. (News: Blazing Cruiser 1.6)
american engi
the post above yours
literally just directly above yours
is about not bumping old threads
that post was made on march 23rd.
please
the post above yours
literally just directly above yours
is about not bumping old threads
that post was made on march 23rd.
please
- stylesrj
- Posts: 3644
- Joined: Tue Jul 08, 2014 7:54 am
Re: Zaffre's Mods. (News: Blazing Cruiser 1.6)
Proud American Engi wrote:I want to play this mod though...
There are plenty of other ships out there with the same gimmick of starting fires everywhere. And they have more than a recoloured Kestrel going for it.
Also, the OP mentions Grognak's Mod Manager. I think we all switched to Superluminal a while ago.
- R4V3-0N
- Posts: 1291
- Joined: Sun Oct 06, 2013 11:44 am
Re: Zaffre's Mods. (News: Blazing Cruiser 1.6)
If you want to play it you can update it yourself or request someone to update it.
To be honest this was actually the very first mod I used. it does hold a special place in my heart....
To be honest this was actually the very first mod I used. it does hold a special place in my heart....
R4V3-0N, a dreamer.
- Kieve
- Posts: 952
- Joined: Tue Sep 18, 2012 2:21 pm
Re: Zaffre's Mods. (News: Blazing Cruiser 1.6)
Ancient / abandoned mod, it would seem. Zaffre, PM me if you ever come back to update this, and I'll take the lock off.