Iron Memory [Ship Mod]

Distribute and discuss mods that are functional. Moderator - Grognak
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ThePersonFromSteam
Posts: 85
Joined: Sat Nov 19, 2016 12:34 am

Iron Memory [Ship Mod]

Postby ThePersonFromSteam » Mon Jun 26, 2017 3:07 am

Or known as the Federation Flagship is Weak ship and only meant as a Jerry meeting. Now Sold and Promised to be scraped, 4 Civilians Remade And equiped it poorly but Cool enough for 4 Humans and now think its ready to be used in combat.

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Replaced The Krestel
ChangeLog START
1.1 Moved the ship to the middle as possible
Fixed Shields Being Invisible
1.3 Fixed Some doors and Couple Weapon Mounts
1.4 Fixed Medbay Added the Artillery to start
Added Clonebay Option
Removed/add Doors
Killed Off Boss Artillery and replaced it with Halberd Beam
2.0 The Shrinking
Art. has been replaced with aretmies_player_2
Ship has been shrinken
The weapons have been changed now its only going to be
Ion Blast
Small beam
Heavy laser I
Weak laser
FIXED SHIELD NOW IT REGISTERS HITS ALL THE TIME
2.1 Its a ship building error fix
one door added to the senors and doors can be connected to the ship
2.2 Fixed more doors...
3.0 The Artillery Update. Added a Beam called the Emerald beam that fired a dark kind of green beam. Also while the 4 idiots tried to fix the ship they forgot to reinstall the drones and several weapons.



1.0http://www.mediafire.com/file/0j6s4hhfzeef04m/Iron+Memory.ftl
1.1http://www.mediafire.com/file/3wcodsnhgkqncwc/IMv2.ftl
1.3https://www.mediafire.com/?ksflnu3hpjiwy0a
1.4http://www.mediafire.com/file/b81crwr0yhuxapu/Iron_Memory_V1.4.ftl
2.0https://www.mediafire.com/?y56gbt3oaa4czuc
2.1https://www.mediafire.com/?habho83x5yt89br
2.2https://www.mediafire.com/?10p7kn32yevlei9
3.0https://www.mediafire.com/file/2i1rbis2n0r8wau/Iron%20Memory%203.0%20ART%20FIX%20FOR%20NOW%21.ftl
Image

The Hull is made by the a Deviant art user Called Striker11v4
Last edited by ThePersonFromSteam on Thu Oct 26, 2017 12:34 am, edited 10 times in total.

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.
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ThePersonFromSteam
Posts: 85
Joined: Sat Nov 19, 2016 12:34 am

Re: Iron Memory [Ship Mod]

Postby ThePersonFromSteam » Mon Jun 26, 2017 3:51 am

Now Apparently the shields do nothing and i don't know any solution respond if you have any suggestions
EDIT: its Fixed but known Bug or Funny is the Shield barrier is Larger so the drones go off screen but still looks kinda normal

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.
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Stormbringer
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Re: Iron Memory [Ship Mod]

Postby Stormbringer » Mon Jun 26, 2017 10:40 am

good job. very, very very nice. I advise recolouring some of the gibs to the Federation Beige though,
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killin' slugs and beating Rebels since 2014, modding the game since 2016
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Stormbringer
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Re: Iron Memory [Ship Mod]

Postby Stormbringer » Mon Jun 26, 2017 11:10 am

:evil:
why does nearly no-one reply to threads anymore?

p.s. are you new to the game
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killin' slugs and beating Rebels since 2014, modding the game since 2016
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ThePersonFromSteam
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Re: Iron Memory [Ship Mod]

Postby ThePersonFromSteam » Mon Jun 26, 2017 6:57 pm

no im not i have been playing before the crystal and lanius and the C load-outs

EDIT But this is more like a testing mod for one i wanna check a few things like buying Artillery
Yes there is supposed to be a buy able Artillery which doesn't appear so im gonna put in one of the rooms and also fixing the Middle Medbay so it doesn't have hallow interior

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.
swimmingcop
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Joined: Tue Jun 27, 2017 11:09 am

Re: Iron Memory [Ship Mod]

Postby swimmingcop » Tue Jun 27, 2017 11:15 am

So first off, I love this ship. Not too many giant ships floating around these days. Anyways, these are my impressions after a few brief runs.

Despite using the latest download, the shield still doesn't appear to be fully functional. I got hit a few times in an asteroid field with full power to shields. I'm not a modder so I have no idea what the root cause of it is.

Appreciate that you patched it so that the ship is more centered, however the ship is still so big that the cockpit is obscured by the portrait for an enemy vessel, at least when not in fullscreen. Maybe make the ship's profile slightly smaller? By like, 10-20%? I dunno, I guess the other option is to just make the ship's interior smaller.

There's that one empty spot in the medbay, but you have that covered. I don't know if anyone's reported this yet, but I once tried to send two people to the medbay and only one went, apparently there's some kind of glitch where the medbay only allows one person in it at a time.

Other than the shields issue, and the above, this ship works great and I love using it. Thanks for making it!
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ThePersonFromSteam
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Re: Iron Memory [Ship Mod]

Postby ThePersonFromSteam » Tue Jun 27, 2017 2:56 pm

Heres the reason for the Asteroids coming to you with the shields fully active
the shield isn't Oval its actual a giant rectangle, If you can show me how to fix that i will gladly fix it
1.4 fixes it that only one goes into the medbay
and also i Saw the glitch and fixed it by removing the Player position so everybody can get in there
ill make it smaller but i will have to Redesign the ship

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.
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ThePersonFromSteam
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Joined: Sat Nov 19, 2016 12:34 am

Re: Iron Memory [Ship Mod]

Postby ThePersonFromSteam » Tue Jun 27, 2017 4:13 pm

Also Happy 50th Post to me

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.
swimmingcop
Posts: 7
Joined: Tue Jun 27, 2017 11:09 am

Re: Iron Memory [Ship Mod]

Postby swimmingcop » Tue Jun 27, 2017 9:08 pm

The sensors and doors subsystems aren't connected to the rest of the ship. The two rooms in the bottom left also aren't connected to anywhere. The engine room doesn't have a door leading out of it. Shield appears to be fixed, nice work on that.
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ThePersonFromSteam
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Re: Iron Memory [Ship Mod]

Postby ThePersonFromSteam » Tue Jun 27, 2017 9:34 pm

Fixed
have a great frickin day

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Okayish Modder, and a terrible splicer; but i did throw my share in Project Coal, and helped in Multiverse.