So it's been a few months since I made a mod, simple reason is I ran out of inspiration. But yesterday I was chatting with some buddies and the topic somehow turned into there never being enough fire(-based mod ships). Some time ago I had heard that my tests had not been exhaustive when I had played around with healing beams/lasers and supposedly healing missiles would work, so now I instantly thought I should make fire+healing missiles combined with rock boarding. Unfortunately what I had heard was false, and crew healing really does not work with any other weaponry than bombs (though negative persDamage can prevent normal damage from hurting crew), but I was so intrigued by my idea that I decided to do it anyway even though it'd have to be with bombs in place of missiles.
So; the ship has a custom bomb that starts fires and heals friendly crew and fires 2 shots (however apparently only 1 if targetted at your own ship), and lacks a healing system. To properly deal with auto ships (since I didn't make the bomb do normal damage), it also has a blehsic laser. As for looks, it's simply a vanilla rock hull recoloured with the Stormwalker's colour palette.
(If you need a mirror, do let me know)
Other useful info
- Replaces Rock B
- 8 starting power
- No artillery, but the system's rarity is overwritten to 0 for compatibility.
- Two custom weapons, but without custom art. One is shown on the picture, the other functions just like a basic laser with some... aesthetic customisations.
- 28 starting missiles to use with the bomb. Probably more than enough but blarg.
BrenTenkage: Entire run
Biohazard063: Part 1