And making this was a nice nostalgic trip for me as well. All of my ships are CE compatible yet none of them require it to be played.
These are just a gathering and brief description of the ships, for more info, click the name to bring you to the forum page of that ship mod where you will also find download links.
All ships can purchase artillery when playing Captains Edition.
The pack now works in the latest version (1.6.X) and has backwards compatibility.
Update : All 16 ships in one single mod!
Get all my ships in one easy mod. From Anomaly to Xanthoconite, all are here. Some ships were tweaked a bit in order to play nice with the others. Check at the bottom to see which ones those are and what changed. If you rather have the original experience, download the individual ship. Also, big thanks to mr_easy_money for willing to take up like 98% of the work to do this.
Here's a quick guide to show you which ships they replace :
Code: Select all
The Anomaly : Fed-A
The Triumvirate : Fed-B
Scrapper S-063B : Fed-C
The Firehazard : Slug-B
The Raptor : Lanius-A
The Xanthoconite : Crystal-A
The Magpie : Kestrel-B
The Nebula Drifter : Slug-A
The Mother Hen : Kestrel-A
The Triquetra : Engi-A
The Pyroxenite : Rock-B
The Agni-Shila : Rock-C
The Gavel : Zoltan-A
The Simo-B : Stealth-C
The Insignis : Mantis-A
The Spotter : Kestrel-C
Contents + individual ship links
A ship pack containing all three of my AI-ships, all having a separate mod as well.
First (AI-)ship and part of the AI-Cruisers pack. Relies on slug gel, a repair drone and AP-drone to keep it flying. No crew on this one.
Features purchasable artillery system even in vanilla.
Second ship in the AI-cruisers pack. Featuring one of my favorite custom artillery weapons : the Chaos Cluster Bombs.
And a unique custom weapon to help with offense and defense.
Again, another AI-ship, or in this case, a gathering of 3.
The Scrapper S-063B
The third and final AI-ship and part of the AI-Cruisers pack. A custom start to this one resulting in an unlikely cooperation if you want to survive.
A small compact slug cruiser which will surely spark a flame in everyone you meet.
Lanius boarding combined with hacking but weak weapons. Also no starting O2. Might be worth the investment.
A bright yellow crystal ship relying on a def II drone for defense and a crystal weapon for offense.
A pirate ship equipped with a breaching (yet short) piercing beam artillery.
The Nebula Drifter
Two custom weapons for the price of one. The Arc Beam and Chaos Cluster Bombs. Together on what might be the nicest repaint of the slug cruiser ever.
The Mother Hen
The Mother Hen proves that artillery doesn't have to be harmful to be dangerous. An interesting take on the artillery system, with some custom blue option to go with it.
A custom crew damaging weapon combined with a boarding drone or ion intruder drone on this engi ship. Guns and drones working hand in hand to kill crew.
An attempt to show the fire drone some love. Stuck to a rock ship. Did someone whisper "teleporter"?
The Agni Shila
Some niche CE weaponry thrown together to make a beautiful bouquet of fire, ion and rock boarding.
Plenty of supershielding, plenty of time until your weapon becomes useful...
A stealth cruiser with that "other" 4-power weapon. Don't worry, it's artillery. So it won't go down that easy.
Mantis boarding, no defense besides your engines and your hacking system. Good luck.
Relying on long range artillery from a dreadnought to take out enemies. Make sure to keep that transmitter up !
The Masochist (Not part of the mod pack !)
Guaranteed Crystal Vengeance and free hull repairs along the way makes this the bringer and receiver of pain !
Changes to ships.
*Oxygen now costs 35 across all ships that can buy it.
*Breach sealant renamed back to slug gel.
*[CE ONLY] Options for piracy are enabled.
*Now starts with the artillery system.
*Dual laser replaced with basic laser.
*Reduced starting weapon power from 4 to 3
*Artillery still capped at 3, but much cheaper. From 125->50. To compensate, the system casing augment was removed.