(SHIP) Crimson Bay

Distribute and discuss mods that are functional. Moderator - Grognak
Posts: 73
Joined: Thu Feb 04, 2016 11:25 am

(SHIP) Crimson Bay

Postby sleepz8 » Mon Feb 08, 2016 4:07 pm

The D-Class Jugernaut was based on the rebel flag ship, but designed to be used for support rather than combat. The Crimson Dawn has been captured by the Mantis and repurposed as an effective boarding ship.


My fourth ship. It's made out of re-coloured FTL ship parts and modified guns/drone so nothing too new. Still needs testing by others, so if you think anything needs changing, let me know :D. Pretty simple boarding-based ship, should be quite easy (but hopefully fun) for FTL veterans. It replaces the Mantis 2 ship.

Starting Systems:
Power = 6
Piloting 2
Medbay 1
Engines 1
O2 1
Sensors 2
Shield 2
Weapons 4 (2 slots)
Drone Control 1 (4 slots)
Teleporter 1

Drone Recovery Arm

Comes with custom ion bombs that require no missles and reload fast but use more power and do less ion damage than normal. Also has a custom sys. rep drone that requires no power.

Download: https://www.dropbox.com/s/l48m03ixh6gn9hh/Crimson_bay.ftl?dl=0

I felt like having some lazy fun, so I edited this ship to start with 60 power with the capability to go up to 16 drone power!!! Here it is if you want :)
Last edited by sleepz8 on Thu Mar 03, 2016 4:19 pm, edited 5 times in total.
Posts: 8
Joined: Thu Dec 31, 2015 7:34 am

Re: (SHIP) Crimson Bay

Postby bnsfc » Tue Feb 09, 2016 2:07 am

Ship looks cool! too bad I only have mantis 1 ship :(
Posts: 73
Joined: Thu Feb 04, 2016 11:25 am

Re: (SHIP) Crimson Bay

Postby sleepz8 » Tue Feb 09, 2016 8:35 am

Thanks :) I'm pretty sure that there is an FTL editor that can unlock all of the ships if you want to try this one now.