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The Trailblazer

Posted: Thu Feb 04, 2016 11:59 am
by sleepz8
Hey there. This is the first ship that I've created, as such it could probably do with a bit of testing. Also it does not have any new textures, they are all from the base game.
Now the fun bit :)

Image
Image

The Trailblazer is a modified Stealth Ship. It's commonly used to get ahead of slower enemies and litter the galaxy with mines. However, in order to keep speed up, it hasn't been fitted with a shield system. It's a little hard early game, but very powerful later!!!
Starting systems:
Piloting 1
Clonebay 1
Sensors 2
Doors 1
Engines 4
O2 1
Cloaking 1
Weapons 4 (Four slots)

Augments: Titanium Casing, Zoltan Bypass

Comes with 2 custom bomb weapons 'Rapid Mine Deployer' which require no missles.
Replaces Stealth Ship 1

THIS SHIP CANNOT GET HACKING OR MIND CONTROL
This mod also changes the rarity of both of those and the price. If you want to use either on any ship, DELETE THIS MOD.

Download:
https://www.dropbox.com/s/csg5ogauf0hxtrq/trailblazer.ftl?dl=0

Please post feedback!!

Re: The Trailblazer [beta]

Posted: Thu Feb 04, 2016 12:21 pm
by Gencool
Hi sleepz8! Welcome to modding!

The ship sounds surprisingly well balanced for a first release, so definitely looking forward to trying it out (though it will have to wait a few hours due to work so I can't give actual feedback just yet)



One thing - and this is a pretty common comment for first posts so don't worry too much about it - there's an unwritten rule that you should provide an image of the ship in the hanger, so that players know roughly what they're getting.
Even if all the art is stuff we've seen before, they ship layout gives you a good idea how how it will play.

A picture speaks a thousand words, y'know?

The forum doesn't do a great line in image hosting, but either Dropbox or imgur can be useful here.


I'l post again later with a quick review when I get a chance ^^

Re: The Trailblazer [beta]

Posted: Thu Feb 04, 2016 12:33 pm
by sleepz8
Yeh, i tried to attach an image with the post but couldn't. I'll put one on dropbox in a sec though!!!

Re: The Trailblazer [beta]

Posted: Thu Feb 04, 2016 3:35 pm
by meklozz
What a funny ship. These weapons are crazy!

Hacking doesn't appear, is that on purpose? Should probably include the info.. Oh, and floor would be cool, superluminal can do that.

@edit

Also, here's a thought: make them unique. This is just plain unfair:

Image

Re: The Trailblazer [beta]

Posted: Thu Feb 04, 2016 4:48 pm
by sleepz8
Yeh, I didn't add a room for hacking (or mind control) on purpose. But if it still shows up as purchasable in the store I'll add it :S (unless someone can tell how to disable it completely)
Also, I will change the weapon so it's unique if some one can tell me what number I should set rarity to?
Oh! And I prefer it without a floor :)
Thanks for your help!!

Re: The Trailblazer [beta]

Posted: Thu Feb 04, 2016 4:53 pm
by meklozz
To make hacking not show up I think you can set rarity to 0 and/or price to 999 so no one buy it even if it shows up (in the dlcBlueprints.xml.append file):

Code: Select all

<systemBlueprint name="hacking">
   <type>hacking</type>
   <title>Hacking</title>
   <desc>Targets a single system, locking its doors and granting the ability to temporarily disable or disrupt it. Requires drone part to launch.</desc>
   <startPower>1</startPower>
   <maxPower>3</maxPower>
   <rarity>0</rarity>
   <upgradeCost>
      <level>35</level> <!-- level 2 -->
      <level>60</level> <!-- level 3 -->
   </upgradeCost>
   <cost>999</cost>
</systemBlueprint>


For the weapon, also rarity 0.

It would probably be nice if you pointed out that the ship doesn't get hacking or MC and if you remove them that it's better not to use the mod with any other ships as it changes more stuff. Just so anyone knows just from the thread.

Re: The Trailblazer [beta]

Posted: Thu Feb 04, 2016 5:02 pm
by sleepz8
Ok, I've made those changes and updated the download link :)
Thanks a bunch for your Help!!!