Starkiller Base mod.
Posted: Tue Dec 29, 2015 7:49 pm
The starkiller base from Episode VII
This ship is 2X the size of the Kestrel. This is my first mod, all support and criticism accepted.
The Starkiller Base is the first orders base of operations. It is shown to be at least 5x the size of the death star. It has a powerful solar laser.
A few glitches including broken room outlines, Glitches in hangar and maybe a few more.
The Federation saw potential in the work of fantasy and made it their most powerful ship. Known for having super powerful beams.
The ship has the following stats:
Weapon List: Glaive Beam x 2
Back Up Battery:1
Augments: Battery Charger, Zoltan Shield, Slug Repair Gel
Crew: 7x Human
Drones: No (Will have 0 slots if have bought)
Ship Replaced: Kestrel Type A
Has powerful weapons
Collects scrap fast
Cannot buy augments in shops (EDIT: It can buy augments, just you need to sell one first.)
Glaive beams become outdated
Cannot obtain drones
Very low evasion
100 scrap to activate first shield.
Update: Now cannot buy drones. (Should work.)