stylesrj wrote:So is there any way to make the sector you're jumping to a lot vaguer? Like make all the icons purple and have a ? for what they're called? So you don't know if you're ending up in a Slug nebula or not.
Also, perhaps there can be an overlay for rooms so that when drained of air, you don't know if that room is drained or not. Then again, I'm so used to the red hazard stripes that if the alternative Oxygen indicator was used, I wouldn't know if the room was safe or not (to me, light red is low oxygen, icon or not. This can be costly).
Speaking of which, evasion and oxygen levels? Can they be made vague or is it hardcoded with specific numbers? Maybe those stats could be covered up then in the UI.
And fires too! Instead of roaring red flames on the ship itself, maybe they could be coloured white to blend in with the floors so you have to find them through keen observation and by sound (to let you know there's a fire onboard)
And I thought I was going over the top by asking for the removal of terminals and interior images.