[SHIP] [AE] The Beetle

Distribute and discuss mods that are functional. Moderator - Grognak
Posts: 38
Joined: Tue Jun 02, 2015 4:16 pm

[SHIP] [AE] The Beetle

Postby LehGogh » Sat Jul 04, 2015 4:43 am



This Mantis ship is designed to blend into the surface of planets and hide as it kills enemy crews.

This ship replaces the Mantis A. It has a 4-man teleporter, but only 4 crew members. This means that you can't fully utilize the teleporter's capabilities until you get additional crew members (unless you want to sacrifice evasion). Also, the starting weapons are good for boarding but can't do damage.

This ship has rooms for AE systems, but does not start with them.

Download: https://sourceforge.net/projects/ftlthebeetle/

Code: Select all

Version 1.1
- Several graphical fixes
- Ship no longer starts with Backup Battery

Version 1.0
- Initial release
Last edited by LehGogh on Sun Nov 22, 2015 8:44 pm, edited 1 time in total.
Posts: 135
Joined: Tue Nov 19, 2013 3:04 pm

Re: [SHIP] [AE] The Beetle

Postby ScubaSteve3465 » Thu Oct 08, 2015 5:35 pm

Nice, I like it. I'll do a play-through and let you know how it goes.