
I have been working overtime to get this thing done. This ship is the third installation in my series of Red Alert 2 ships, and it’s definitely the most powerful of the bunch. Yuri was always pretty overpowered after all.
Enemy crews do not stand a chance against the weapons carried by this ship. With high breach and fire chances, relatively low charge times and a lust for power, Yuri’s gonna get all the soylent green he could ever want.

Starting systems and crew:
• Shields - 2
• Engines - 1
• O2 – 1
• Weapons – 4
• Clone Bay – 1
• Artillery – 2
• Mind Control – 2
• Piloting – 1
• Doors - 1
• Human – 2
• Lanius – 1
I finally decided to shuffle the rooms around a bit for this ship, and I can tell you it’s certainly not to most spacious thin around. The art still isn’t must to brag about but I think I replicated Yuri’s brown and purple color scheme pretty well with the hull image (I would have liked to put Yuri's logo somewhere, but there's not really a good place on this image). Not to mention the psychic amplifier (which I made from scratch) turned out pretty well. Also, converting a 60 frame .shp animation into something FTL can use is no small task. It’s actually one of the most tedious things I have ever experienced. The dominator is a combination of a recolored chronosphere and recolored and merged ion explosion animations (which also turned out pretty well).

Anything associated with Yuri’s Revenge (i.e. the dominator, the magnetron, the psi amp. And of course Yuri himself) are property of EA. Credit to the superluminal ship editor, the original FTL resources and NarnKar for helping out with some of the early bugs.
Download v1.0 here.
Replaces the Lanius Cruiser A.
Well, that’s it for all the RA2 factions. Time to start on some Tiberian mods! I fully intend to keep churning out C&C mods like nobody’s business, so if you have any neat ideas don’t hesitate to let me know.