[Ship] [AE] The Space Sharks (Updated!)

Distribute and discuss mods that are functional. Moderator - Grognak
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[Ship] [AE] The Space Sharks (Updated!)

Postby CAKE » Sat Jun 27, 2015 1:19 pm

The Federation has no idea how a SHARK got to SPACE. Also the engineers think this would work well in a tornado for some reason.

The Federation made the space shark into a... ROBOTIC SPACE SHARK!!!!!!!!!!!

(Type C Description) The Federation made the space shark into a firey space shark.

((Type D Description) A robot shark with even more robotic bits, it is also a official Federation Battleship.

This is a shark in space.
The type b is just a more powerful and robotic version.
The type c is a fiery version.
The type d is a even more robotic version.

Download here
(NOTE: This download link only has the type a and b).
Download here
(NOTE: This download link has all 4 types).

Type a hull
Type b hull
Type a in the hanger
Type b in the hanger
Type c hull
Type d hull

Known bugs:
Shields room uses the pilot room image on the type b.

Install with SSM

Let's plays:
None :( if you have a LP leave a comment and I will add the LP here.

FTL Team, for the game.
kartoFlane, for the Superluminal ship creation tool I used.
Last edited by CAKE on Sun Jun 28, 2015 10:12 am, edited 2 times in total.
If you want to ask/tell me something and get a timely response, read this paste: https://pastebin.com/LXcq186T

Mod hub for some of my old mods (which will not be supported anymore) here

A Guide On How To Combine 2 Ships Into 1 File
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Re: [Ship] [AE] The Space Sharks

Postby stylesrj » Sat Jun 27, 2015 3:28 pm

Space sharks? In FTL? You what this means, right? FTL modding is...


( •_•)>⌐■-■


Jumping the shark!