[SHIPS] The rebel ships mod

Distribute and discuss mods that are functional. Moderator - Grognak
Cheese
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Re: [SHIPS] The rebel ships mod

Postby Cheese » Mon May 25, 2015 6:34 pm

There's about new ships every day. From hostiles to New player ships!
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stylesrj
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Re: [SHIPS] The rebel ships mod

Postby stylesrj » Mon May 25, 2015 7:02 pm

Well I got inspired by your Rebel Fleet and made one of my own... the Federation Fleet!

http://www.mediafire.com/download/kapky267wbh5asw/Fedfleet.ftl

It's not as deliciously OP as yours of course (4 Burst Lasers II's... delicious!), but that's because I prefer "balanced" ships.
Cheese
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Re: [SHIPS] The rebel ships mod

Postby Cheese » Tue May 26, 2015 12:17 am

stylesrj wrote:Antimatter Siege Cannon?

Does it shoot a shield-piercing white beam that does 5 damage per room with a great chance for hull breaches and fires... plus a 40 second cooldown time?

I guess I might have to try out the ships to see for myself but I'm not a big fan of OP ships. What is the point of gathering Scrap if everything's maxed out (Big Bang Cruiser! I'm talking to you!)

Hahah lol AMSC's one shot anything =)
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NarnKar
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Re: [SHIPS] The rebel ships mod

Postby NarnKar » Tue May 26, 2015 12:29 am

Cheese wrote:Hahah lol AMSC's one shot anything =)


If they work.

stylesrj wrote:The Antimatter Siege Cannon doesn't work. You try firing it, the game crashes.


They don't work.
Cheese
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Re: [SHIPS] The rebel ships mod

Postby Cheese » Tue May 26, 2015 5:42 pm

Yea i know but they do one shot anything it comes from another mod
Cheese
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Re: [SHIPS] The rebel ships mod

Postby Cheese » Tue May 26, 2015 5:46 pm

stylesrj wrote:Well I got inspired by your Rebel Fleet and made one of my own... the Federation Fleet!

http://www.mediafire.com/download/kapky267wbh5asw/Fedfleet.ftl

It's not as deliciously OP as yours of course (4 Burst Lasers II's... delicious!), but that's because I prefer "balanced" ships.

Thats so cool i'll test it out. But this why the rebel mostly beat other player :lol: :lol:
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stylesrj
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Re: [SHIPS] The rebel ships mod

Postby stylesrj » Tue May 26, 2015 7:18 pm

Cheese wrote:Yea i know but they do one shot anything it comes from another mod


And which mod did it come from? Because there's more to a weapon than just blueprints.

Cheese wrote:Thats so cool i'll test it out. But this why the rebel mostly beat other player :lol: :lol:


Or because the Federation couldn't give every Captain 4 Burst Laser II's, yet every Captain wanted one. As well as a Shield Bypass (pirates bought them all) and Boarding Drones (Rebels bought them all. Both types.)
baconpancakes9
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Re: [SHIPS] The rebel ships mod

Postby baconpancakes9 » Wed May 27, 2015 8:50 pm

instant you fire any weapon the fleet has the game crashes.
wow, this is a nice signature...
baconpancakes9
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Re: [SHIPS] The rebel ships mod

Postby baconpancakes9 » Thu May 28, 2015 7:59 pm

stylesrj wrote:Well I got inspired by your Rebel Fleet and made one of my own... the Federation Fleet!

http://www.mediafire.com/download/kapky267wbh5asw/Fedfleet.ftl



this however, is awesome! love what you did and you should make a thread for it! hats off to you!
wow, this is a nice signature...