

Burst Laser II - Room Preview | Combat II - Room Preview | Breach II - Room Preview | Glaive Beam - Room Preview | Flak I - Room Preview
Vulcan - Room Preview | Ion Blast II - Room Preview | Anti-Bio Beam - Room Preview | Swarm - Room Preview | Crystal B. II - Room Preview
Install with Slipstream Mod Manager
MediaFire Download Link AE.1.1 - Replaces all Type A
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Initial release of AE.0.3:
-Three playable ships
> Burst Laser Mark II (Kestrel)
> Glaive Beam (Zoltan)
> Ion Blast Mark II (Rock)
AE.0.6 update:
-Three more worthless ships, apparently less viable than the previous three
> Combat Drone Mark II (Engi)
> Swarm Missiles (Mantis)
> Anti-Bio Beam (Slug)
AE.0.8 update:
-Doubled starting weapons, hoping to improve viability of the weaker ships
-Fixed Anti-Bio Beam weapon mount
-Two more ships
> Flak Gun Mark I (Lanius)
> Crystal Burst Mark II (Crystal)
AE.1 update:
-Last two ships
> Breach Bomb Mark II (Fed)
> Chain Vulcan (Stealth)
AE.1.1 update:
-Fixed Glaive Beam medbay
I was bored, so I made this crap.

Reddit post by OurEngiFriend
Video:
Biohazard063 - Glaive Beam vAE.1 - Part 1 - Part 2
HMV Plays - Glaive Beam vAE.1.1 - Part 1 - Part 2 - Part 3 - Part 4 - Part 5
BrenTenkage - Crystal Burst Mk. II - Full run
BrenTenkage - Burst Laser Mk. II - Full run
BrenTenkage - Swarm Missile - Full run
Rand118 - Flak I - Full Run
Rand118 - Burst Laser Mk. II - Full Run
Credits:
FTL, Slipstream, Notepad, PSP7
Topic banner image from random YouTube video (#143) by Tim Leary
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Bonus stand-alone artillery-based ships
Chain Vulcan 900 - MediaFire Download Link AE.1.1 - Replaces Kestrel A
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Initial release of AE.1:
-Fly a Vulcan that shoots Vulcans!
-Does the same damage as a normal Vulcan laser
AE.1.1 update:
-Buffed starting engines and reactor by 1
-Added a 5th level to artillery
-Added custom charge bar and upgrade text for artillery which I never had in the original version. :(
Video:
BrenTenkage showing off the Chain Vulcan 900, since I asked him
BrenTenkage playing it again, because he felt like it
Rand118, using the AE.1.1
Biohazard063 - AE.1.1 - Part 1 - Part 2
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Flak Gun Mark II Big - MediaFire Download Link AE.1 - Replaces Kestrel A
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Initial release of AE.1:
-Flakship that uses Flak Guns for ammo
-Adjust your flak at sector start beacons (not meant for overhaul mods)
Video:
BrenTenkage shoots some flak
Rand118 gets revenge for his Flak I run
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Double B.L.2 Trouble - MediaFire Download Link AE.1 - Replaces Kestrel A
Warning: Something about ships with multiple artillery systems can't restart.
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Initial release of AE.1:
-Two Burst Laser II artilleries that shoot Burst Laser IIs
-Two damaged Burst Laser IIs
-Some event scripting that adds risk for a reward (not meant for overhaul mods)
Video:
Biohazard063 - AE.1 - Part 1 - Part 2 - Part 3 - Captain's Edition broke part of this mod, but ship is still OP
Rand118 - AE.1 - Full run