A blast from the past.
Replaces Zoltan Cruiser Type A
This ship can be both challenging in sectors 1 through 7, or become rather easy dependent on your luck, what the real task becomes is to make it harder for yourself in those sectors to get the tools for the final battle as I've yet to beat that or see it beaten by people who tested it for me.
This ship should only be played with Advanced Edition content on. It relies on cloaking instead of shields entirely, as shields are not supported. Though this modifies the cloaking system to be at a maximum of 6 power rather than 3. which I thought would make the ship easier to play.
It's not completely balanced, but this seems to be the closest I can get. It resembles the Stealth Cruiser Type C a bit, but it hopefully it differs enough.
Code: Select all
SYSTEMS AND SUPPORT:
-Door control (1)
-Burst Laser Mark II
-Adv. FTL Navigation
The Crab Space Invader
To change what ship these mod replace, change the file extension of the .ftl files to .zip and go to /data/blueprints.xml.append and open that with a text editor. Then change "PLAYER_SHIP_ENERGY" in the line:
<shipBlueprint name="PLAYER_SHIP_ENERGY" ... to one of the following:
Kestrel Cruiser: A: PLAYER_SHIP_HARD, B: PLAYER_SHIP_HARD_2
Mantis Cruiser: A: PLAYER_SHIP_MANTIS, B: PLAYER_SHIP_MANTIS_2
Stealth Cruiser: A: PLAYER_SHIP_STEALTH, B: PLAYER_SHIP_STEALTH_2
Engi Cruiser: A: PLAYER_SHIP_CIRCLE, B: PLAYER_SHIP_CIRCLE_2
Federation Cruiser: A: PLAYER_SHIP_FED, B: PLAYER_SHIP_FED_2
Slug Cruiser: A: PLAYER_SHIP_JELLY, B: PLAYER_SHIP_JELLY_2
Rock Cruiser: A: PLAYER_SHIP_ROCK, B: PLAYER_SHIP_ROCK_2
Zoltan Cruiser: A: PLAYER_SHIP_ENERGY, B: PLAYER_SHIP_ENERGY_2
Crystal Cruiser: A: PLAYER_SHIP_CRYSTAL, B: PLAYER_SHIP_CRYSTAL_2
and then close the .zip archive and change the file extension to .ftl again