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[Ship]Ark Royale
Posted: Fri Jun 27, 2014 7:56 am
by Rainzzz
Re: [Ship]Ark Royale
Posted: Fri Jun 27, 2014 8:28 am
by Russian Rockman
FINALLY!!! A new Lanius design!!!
Very nicely done my friend. Especially for your first ship mod.
I also love the purple recolor. I look forward to seeing what else you can do in the future!
One thing I noticed though... Some of the glow from the original Lanius cruiser is overlapping the front part which makes part of it seem too light. Because of that you can tell you placed one ship on top of the other. You should always remove glows before splicing.
Also, you should probably upload a hangar image as well. Keep up the good work.
Re: [Ship]Ark Royale
Posted: Fri Jun 27, 2014 12:39 pm
by LuigiGames
great! Lanius are my favorite
so is it some kind of lanius elite cruiser? and what ship does it replace?
Re: [Ship]Ark Royale
Posted: Fri Jun 27, 2014 7:30 pm
by Rainzzz
Russian Rockman wrote:FINALLY!!! A new Lanius design!!!
Very nicely done my friend. Especially for your first ship mod.
I also love the purple recolor. I look forward to seeing what else you can do in the future!
One thing I noticed though... Some of the glow from the original Lanius cruiser is overlapping the front part which makes part of it seem too light. Because of that you can tell you placed one ship on top of the other. You should always remove glows before splicing.
Also, you should probably upload a hangar image as well. Keep up the good work.
Thanks
and i'll keep that in mind in the future
the hangar image should be up by now
Re: [Ship]Ark Royale
Posted: Fri Jun 27, 2014 8:42 pm
by dalolorn
Okay, that ship's overkill in every way imaginable. However, it looks a lot better than some of the other stuff I've seen. Nice work.
Re: [Ship]Ark Royale
Posted: Fri Jun 27, 2014 10:12 pm
by RAD-82
That's a rather interesting layout; I can't tell if it was intentional, or accidental. The ship appears to be separated into two parts, leaving you with five crew in the back that you can never replace. The medbay is also in the front, preventing them from healing. Of course, the ship is so OP that it will probably never matter.
I recognize the Engi floor image.
Re: [Ship]Ark Royale
Posted: Sat Jun 28, 2014 1:06 am
by Rainzzz
Russian Rockman wrote:. You should always remove glows before splicing
how do you remove the glow
Re: [Ship]Ark Royale
Posted: Sat Jun 28, 2014 7:31 pm
by Rainzzz
Ciurrioc wrote:I just crop it out,
. what do you mean by "they walk through anything" you mean like through the walls when they move from room to room? if so your doors are fudged up and need to be redone. probably delete/reshaped a room without deleting the connected doors :p
beautiful ship btw.
oh okay i think i'll do that then
and thanks
Re: [Ship]Ark Royale
Posted: Sat Jul 12, 2014 8:32 pm
by Trent Vickers
This is almost what I am looking for, if the rooms were not mess up, I would use this forever.
What I am currently looking in a OP ship for "surfing" Captain Edition Infinite
would love it if fixed the room layout and added a cloning bay, instead of a third Boarding drone add a System Repair Drone also remove the missles and add 2 Breach Bomb I
also minimize the crew to two Lanius, One Slug and One Rockman
Re: [Ship]Ark Royale
Posted: Fri Jul 18, 2014 8:40 pm
by MaxMillionare
Wow wow wow, this ship sure was fun, OP as all hell. I love hull image. However its a bit glitchy. the doors aren't all paced right so walking around the ship is a bit wonky, also if the shields are damaged they can't be fixed because the O2 over laps it. Other than that though this ship is a barrel of fun. great Job