[Ship][AE] No Oxygen in Lanius B, CE compatible version

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stylesrj
Posts: 3644
Joined: Tue Jul 08, 2014 7:54 am

Re: [Ship][AE] No Oxygen in Lanius B, CE compatible version

Postby stylesrj » Thu Sep 08, 2016 9:57 pm

Make a notepad file called dlcblueprints.xml.append and add the code below into it.
Then put it into a .zip file or a .rar and rename the extension to .ftl

Then use Slipstream and voila! You've made a mod!
Because chances are if the link doesn't work and the last post was made last year by someone asking for a link (and even then that was a year after the last post), chances are it's dead.

Code: Select all

<shipBlueprint name="PLAYER_SHIP_ANAEROBIC_2" layout="anaerobic_cruiser_2" img="anaerobic_cruiser_2">
   <class>Lanius Cruiser</class>
   <name>The Shrike</name>
   <unlock>Complete 2/3 of the Lanius Cruiser Achievements to unlock this ship.</unlock>
   <desc>The racial ability of the Lanius make them fearsome combatants in small quarters. Combine that with a Mind Control system and this ship is a force to be reckoned with.</desc>
   <systemList>
      <pilot power="1" room="9" start="true">
         <slot>
            <direction>right</direction>
            <number>0</number>
         </slot>
      </pilot> 
      <doors power="1" room="16" start="true" img="room_doors_2"> 
         <slot>
            <direction>down</direction>
            <number>0</number>
         </slot>
      </doors>
      <sensors power="1" room="0" start="false" img="room_sensors_2"> <!--F-->
         <slot>
            <direction>up</direction>
            <number>0</number>
         </slot>
      </sensors>
      <oxygen power="1" room="5" start="false"/>
      <engines power="1" room="8" start="true" img="room_engines_2">
         <slot>
            <direction>down</direction>
            <number>2</number>
         </slot>
      </engines>
      <shields power="2" room="4" start="true" img="room_shields_3">
         <slot>
            <direction>left</direction>
            <number>2</number>
         </slot>
      </shields>
      <weapons power="1" room="13" start="true" img="room_weapons_10">
         <slot>
            <direction>up</direction>
            <number>0</number>
         </slot>
      </weapons>
      <drones power="2" room="2" start="false" img="room_drones_7"/> <!--F-->
      <clonebay power="1" room="11" start="true">
         <slot>
            <number>2</number>
         </slot>
      </clonebay>
      <medbay power="1" room="11" start="false" img="room_medbay_7"> <!--F-->
         <slot>
            <number>2</number>
         </slot>
      </medbay>
      <teleporter power="1" room="12" start="true"/> 
      <cloaking power="1" room="1" start="false" img="room_cloaking_3"/> <!--F-->
      <mind power="1" room="17" start="true" img="room_mind_3"/>
      <battery power="1" room="15" start="false" img="room_battery_12"/>  <!--F-->
      <hacking power="1" room="3" start="false" img="room_hacking_4">  <!--F-->
         <slot>
            <direction>up</direction>
            <number>0</number>
         </slot>
      </hacking>
   </systemList>
   <weaponSlots>4</weaponSlots>
   <droneSlots>2</droneSlots>
   <weaponList count="1" missiles="0">
      <weapon name="SHOTGUN_PLAYER"/>
   </weaponList>
   <droneList drones="0"/>
   <health amount="30"/>
   <maxPower amount ="8"/>
   <crewCount amount = "4" class="anaerobic"/>
   <shieldImage>anaerobic_cruiser</shieldImage>
   <cloakImage>anaerobic_cruiser</cloakImage>
</shipBlueprint>
meklozz
Posts: 350
Joined: Wed Sep 23, 2015 9:11 am

Re: [Ship][AE] No Oxygen in Lanius B, CE compatible version

Postby meklozz » Thu Sep 08, 2016 11:47 pm

Do you want to troubleshoot append files directly in the archive? That's how you get to having to troubleshoot appends directly in the archive.

Here, this'll remove oxygen. Didn't bother with crew or whatever, though, keep your human alive or let it die, w/e:

https://dl.dropboxusercontent.com/u/18243056/ftlstuff/noo2.ftl

@edit Fine, so I bothered. It's same as the OP describes as far as I can tell.
modsearcher
Posts: 1
Joined: Fri Jul 14, 2017 11:45 pm

Re: [Ship][AE] No Oxygen in Lanius B, CE compatible version

Postby modsearcher » Fri Jul 14, 2017 11:51 pm

Hi there. Im really looking forward for a cruiser like this. But the code line dosen't work (nothing changes in the game) and all of the dropbox links are broken, including meklozz.
I so want a Laniuns cruiser that actually makes sense, thats is, it has no other crew than laniuns and no annoyingly breathing living beings on board, whats the point of having this ship if we are forced to have normal beings in it? This mod that includes 4 laniuns would be awesome too
Can anyone help me with this? thank you