[MOD] Ship recolors/details (graphics)

Distribute and discuss mods that are functional. Moderator - Grognak
Deon
Posts: 4
Joined: Wed Sep 19, 2012 4:52 am

[MOD] Ship recolors/details (graphics)

Postby Deon » Wed Sep 19, 2012 5:06 am

I like the ship designs of the vanilla FTL, but I wanted to add some minor details to make them less schematic.

If you redrew or recolored some of your ships, please share. It would be neat to pilot the ships which you've changed visually ;) .

Right now I only have The Kestrel and The Torus.

Image

Image

They are in this post as PNG files, so you will have to put them in your resources.dat yourself using the ftldat tool.

If you don't know how, here's the whole resource.dat with them included: http://www.mediafire.com/?c96db8322d272h6

Backup your /resources/resource.dat file and replace it with the downloaded one.
Last edited by Deon on Wed Sep 19, 2012 5:44 am, edited 1 time in total.
Fleshpie
Posts: 4
Joined: Wed Sep 19, 2012 2:28 am

Re: [MOD] Ship recolors/details (graphics)

Postby Fleshpie » Wed Sep 19, 2012 5:14 am

Nice job! I might try this with some of the interiors. Those empty rooms are boring.
Deon
Posts: 4
Joined: Wed Sep 19, 2012 4:52 am

Re: [MOD] Ship recolors/details (graphics)

Postby Deon » Wed Sep 19, 2012 5:41 am

Ah yeah, interior graphics would be nice too, I may end up drawing them soon. While white floors with grid are okay, I would love to see dark rooms with lights and props to aid the atmosphere of the game :).
Arcalane
Posts: 23
Joined: Sat Sep 15, 2012 5:04 pm

Re: [MOD] Ship recolors/details (graphics)

Postby Arcalane » Wed Sep 19, 2012 7:36 am

As far as I can tell, only rooms that have a 'use' (like the Engine Room or Shield Room) can have a 'background' graphic. Much as I'd love to add hazard stripes to my rooms with external airlocks... of course, you can add whatever you want to rooms that have a purpose, so go crazy.

I suppose you could engage in some sort of hackery for it in empty hall areas, but that would be kind of silly.
Honelith
Posts: 14
Joined: Tue Sep 18, 2012 12:14 pm

Re: [MOD] Ship recolors/details (graphics)

Postby Honelith » Mon Sep 24, 2012 9:48 am

Any news on this brilliant mod? I'd hope to see more coming.
Disc10
Posts: 37
Joined: Mon Sep 24, 2012 10:11 am

Re: [MOD] Ship recolors/details (graphics)

Postby Disc10 » Mon Sep 24, 2012 10:41 am

Those designs are gorgeous! I'll be keeping a very close eye on this thread. :D
Honelith
Posts: 14
Joined: Tue Sep 18, 2012 12:14 pm

Re: [MOD] Ship recolors/details (graphics)

Postby Honelith » Fri Sep 28, 2012 11:35 pm

Will there be an update for this mod? Please? :D
Zaffre
Posts: 144
Joined: Tue Sep 18, 2012 5:09 pm

Re: [MOD] Ship recolors/details (graphics)

Postby Zaffre » Fri Sep 28, 2012 11:56 pm

Yeah, it looks very nice!
jackthepwn
Posts: 7
Joined: Sun Sep 30, 2012 2:05 am
Location: space, currently running from the rebe-opsy. died
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Re: [MOD] Ship recolors/details (graphics)

Postby jackthepwn » Sun Sep 30, 2012 2:31 pm

really nice concept. btw if you cant get the empty rooms changed dont mess with the rooms with systems. it would look worse to have a wonderfully detailed room then a stupid default room next to it :( .
but seriously keep up the good work id love to download a version of this mod with reskins of ALLthe ships and their varients
like jack the ripper, jack of all trades, aaaaannd captain jack sparrow
Earacorn
Posts: 2
Joined: Thu Oct 04, 2012 12:11 am

Re: [MOD] Ship recolors/details (graphics)

Postby Earacorn » Thu Oct 04, 2012 2:10 am

Please tell me your secret... I want to start doing stuff like this as well.

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