Thanks for all the suggestions!
They have been considered and adjustments have been done.
Current problems that require help involve the engine icon, indicating the fleet's distance and the stalemate situation.
Those are a few possible new engine icons, problem is that enemy ships will use the engine icon as well as stations, so the new icon should be appliable both to stations and ships. So I ask you, which icon would best represent the engine system:
Or should I just make something more like the original engine icon or keep the original?
Second problem is the STALEMATE_SURRENDER event which occurs too early, for example when you try to suffocate the little slug ship. I think that should occur after a longer time period, but I don't want to remove the event, because then you can get stuck in endless battles.
And I would love to constantly see the Rebel fleet's distance from the sector, but I don't know how to do that if the fleet isn't on the map yet. If that's even possible..
Last thing: If you happen to have an idea concerning the "FTL" text on the title screen (to what Sleeper Service reffered to), then post it.