[SHIP] Peregrine Cruiser
Re: [SHIP] Peregrine Cruiser
Oi. Second Download. ASAP. One for Derelict too. Reason being that Dropbox hates me as if I had killed it's wife or something.
Re: [SHIP] Peregrine Cruiser
Lemmonade's been gone for a while, R136. So I doubt they'll make a second download link.
But Dropbox is working fine for me. What's the issue you're having? Maybe I can help?
But Dropbox is working fine for me. What's the issue you're having? Maybe I can help?
Re: [SHIP] Peregrine Cruiser
NarnKar wrote:Lemmonade's been gone for a while, R136. So I doubt they'll make a second download link.
But Dropbox is working fine for me. What's the issue you're having? Maybe I can help?
Actually I managed to download it. For about a single day, Dropbox and MANY other sites that hated me and wouldn't let me access it, worked again. So I downloaded the this and the Derelict. Yay. Dropbox and the other sites aren't working again though.

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Re: [SHIP] Peregrine Cruiser
This is how actual EARLY design of the Kestrel looks like. It will look even better if you can alter osprey's engine part of the Peregrine little bit.
Re: [SHIP] Peregrine Cruiser
The necro by hamster113 showed me that Lemmonade hasn't updated the ship for AE. I was bored, so I decided to take a look at it. Until Lemmonade decides to come back and have me take this down, here is an unofficial AE update.
Download from MediaFire
I fixed the cloak position by adding an offset for it. I added consoles to the doors and sensors and assigned their positions. I added hacking, mind control, clone bay, and backup battery systems. I increased the starting power of the drone system from 1 to 2, to make it more normal. I adjusted the ship position slightly. I cropped the empty space from the shield graphic, so things shouldn't hit it before actually reaching it now. I altered the custom room graphics, so it should be easier to see the rooms lose oxygen now.
edit: This ship doesn't have a mini-ship image, as seen in Biohazard063's video. I'm sorry that I missed that.
Here is a hanger screenshot:

Here is a hanger screenshot with my full systems test mod, to show where the battery, hacking, and mind control are at:

Video:
Biohazard063 - Part 1 - Part 2 - Part 3
Download from MediaFire
I fixed the cloak position by adding an offset for it. I added consoles to the doors and sensors and assigned their positions. I added hacking, mind control, clone bay, and backup battery systems. I increased the starting power of the drone system from 1 to 2, to make it more normal. I adjusted the ship position slightly. I cropped the empty space from the shield graphic, so things shouldn't hit it before actually reaching it now. I altered the custom room graphics, so it should be easier to see the rooms lose oxygen now.
edit: This ship doesn't have a mini-ship image, as seen in Biohazard063's video. I'm sorry that I missed that.
Here is a hanger screenshot:

Here is a hanger screenshot with my full systems test mod, to show where the battery, hacking, and mind control are at:

Video:
Biohazard063 - Part 1 - Part 2 - Part 3
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