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Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Sun Nov 03, 2013 5:44 pm
by stargateprovider
The design of the new weapon is very nice.

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Sun Nov 03, 2013 6:18 pm
by Cyl0
stargateprovider wrote:The design of the new weapon is very nice.

That is nice to hear.
Did you find them viable trough the entire playthrough, or was the power drain to high for that? I'm asking because they replaced the dual lasers, and dual laser though cerntainly not bad mainly earn their place sue to the one power cost.The ion laser are also a usefull weapon evem though they are far from overwhelmingly good so maybe the 2 in powercost unnecessary?

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Tue Nov 05, 2013 2:14 pm
by stargateprovider
Cyl0 wrote:
stargateprovider wrote:The design of the new weapon is very nice.

That is nice to hear.
Did you find them viable trough the entire playthrough, or was the power drain to high for that? I'm asking because they replaced the dual lasers, and dual laser though cerntainly not bad mainly earn their place sue to the one power cost.The ion laser are also a usefull weapon evem though they are far from overwhelmingly good so maybe the 2 in powercost unnecessary?

I think the power cost should remain 2, because they are quite powerful as they do both ion damage, and have a quick recharge time. I also made a ship that had an Ion Laser pretty similar, but it had the design of the Basic Laser.

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Fri Nov 08, 2013 10:33 am
by Sleeper Service
A small pirate ship messages you, "That sure is a shiny ship you got there."


FTL Captain's Edition is currently collecting new ship hulls to increase enemy variety. Your ship design fits the concept and is pretty cool. :) I want to ask permission to resize/recolour/modify it and integrate it into CE. Cool?

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Sun Nov 10, 2013 6:17 pm
by Cyl0
Sleeper Service wrote:
A small pirate ship messages you, "That sure is a shiny ship you got there."


FTL Captain's Edition is currently collecting new ship hulls to increase enemy variety. Your ship design fits the concept and is pretty cool. :) I want to ask permission to resize/recolour/modify it and integrate it into CE. Cool?


Nice! I would be honored. Captain's edition is the best place to go to for an expanded but still vanilla feeling FTL experience.

If you do some sort of credits, my real nick is Cyk0 not Cyl0... (I was half way asleep when I registered this account)

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Mon Nov 25, 2013 12:48 am
by spongebobsaget
Hokay, I may be slightly insane, but I'm starting up a second FTL Black Box with this as the featured ship. :shock:

Going cold, with no pre-knowledge to draw from.. what could go wrong? :lol:

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Sat Nov 30, 2013 5:31 am
by spongebobsaget

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Sat Nov 30, 2013 11:49 pm
by agigabyte
May I use this ship in my mod?

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Sun Dec 15, 2013 1:08 pm
by Cyl0
I haven't been here in a while, nice to see a new black box.

Yes you may use my ship (as always credit is nice though)

Re: [Ship] [weapon] Federation Ambusher 1.1

Posted: Mon Dec 16, 2013 12:18 am
by spongebobsaget
Cyl0 wrote:I haven't been here in a while, nice to see a new black box.

Yes you may use my ship (as always credit is nice though)


It's been a fun little ship! The no shields thing is scary! The pre-igniter makes up for that and the quick reload on the ion-lasers really helps. Beam drones are scary town. :o