[SHIP][WIP] You Are The Rebel

Distribute and discuss mods that are functional. Moderator - Grognak
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R4V3-0N
Posts: 1291
Joined: Sun Oct 06, 2013 11:44 am

Re: [SHIP][WIP] You Are The Rebel

Postby R4V3-0N » Tue Oct 15, 2013 10:30 pm

I know that Kieve and your ship is Beautiful and the soundtrack planned is breath taking.

How ever a few people of a certain fandom quickly think about the fandom faction "New Lunar Rebublic" theme from your Incurson theme due to the same piano loops used in nearly the same way.

That isn't quite bad since the NLR is pretty much similar to the federation in your post war 20 years.

Anyway, I am not acting like this is a race, but usually the first version of something is more popular/ viewed as better in terms of modding unless there is a massive improvement between the two.

And compared to my skill level (I am new to this... Mod stuff)

Oh and Xalos, go ask one of the guys who made the Rebel Flagship mod, Here is the posted hull if you can work with this.

http://farm9.staticflickr.com/8333/8403 ... 236b_z.jpg
give credit to Sprute if you are using it.
R4V3-0N, a dreamer.
nexus8765
Posts: 1
Joined: Mon Dec 02, 2013 2:07 am

Re: [SHIP][WIP] You Are The Rebel

Postby nexus8765 » Mon Dec 02, 2013 3:25 am

this might have been said before but i don't know XP, but i was playing this mod and i encountered a rebel scout and it was hostile. Maybe you could make it so the rebels aren't hostile and its the federation chasing you or something like that.
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Knightmarez
Posts: 143
Joined: Fri Nov 08, 2013 3:30 am

Re: [SHIP][WIP] You Are The Rebel

Postby Knightmarez » Mon Dec 02, 2013 4:34 pm

How did you remove the engine animation?

Image

The whole pic is a little tindged with yellow, but that's just because i have flux installed.

How do i get rid of engine animation :cry:
agigabyte
Posts: 551
Joined: Fri May 31, 2013 1:59 am

Re: [SHIP][WIP] You Are The Rebel

Postby agigabyte » Mon Dec 02, 2013 11:41 pm

Knightmarez wrote:How did you remove the engine animation?

Image

The whole pic is a little tindged with yellow, but that's just because i have flux installed.

How do i get rid of engine animation :cry:



When I play my mod, that is not there.
richeygator
Posts: 39
Joined: Fri Nov 01, 2013 10:59 pm

Re: [SHIP][WIP] You Are The Rebel

Postby richeygator » Tue Dec 03, 2013 2:33 am

Xalos wrote:Incidentally, if anyone could recolor the Rebel Flagship and its gibs to have the Federation colors, I would be extremely grateful. :P (Seriously, I have zero artistic talent.)


i can defiantly easily do the mini-ship
as for recolor of the rebel flagship i can but might take a while to match all the shadows and gibs
(if i get the recolor done where do you want me to send the file
(ie:link to a dropbox,attachment,ect.)

edit: ps:nice mod quite fun to play and fairly balanced 4/5

edit of edit:(felling dumb after all the edits)
by rebel colors you mean gray with orangeish-red accents right
also what do you want me to do about the rebel symbol on top
should i erase,recolor,make my own or do you want a specific design
I dont have a god complex,you have a mortal complex
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Metzelmax
Posts: 364
Joined: Wed Sep 26, 2012 7:59 am

Re: [SHIP][WIP] You Are The Rebel

Postby Metzelmax » Tue Dec 03, 2013 11:17 am

Why would a rebel ship be manned by Kirk, Spock and McCoy?

They were supposed to be the good guys! But after Star trek into darkness I am not sure anymore.
Here is the Stuff I made:
ImageImageImageImage
And stuff is always better than no stuff, right?
towerpower
Posts: 1
Joined: Mon Aug 04, 2014 12:10 am

Re: [SHIP][WIP] You Are The Rebel

Postby towerpower » Mon Aug 04, 2014 12:17 am

you know you could just work WITH eachother :roll: