[SHIP] The Pulsar

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stargateprovider
Posts: 226
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[SHIP] The Pulsar

Postby stargateprovider » Tue Oct 08, 2013 12:04 pm

This saucer-like craft uses antigravity to fly and manouver quickly. The origin of the ship is unknown. It was found drifting in space by the Federation, with notes in its database, saying that research on wormhole technology was conducted on that ship. Apparently something went wrong and the project was left unfinished.

Download:
http://www.mediafire.com/download/5q5s4eb8nwzyxxo/The+Pulsar.ftl

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Last edited by stargateprovider on Sat Apr 23, 2016 9:56 am, edited 4 times in total.
Some of my FTL mods you may like, or hate, or... yeah:
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Terminus
Posts: 36
Joined: Fri Sep 27, 2013 6:36 pm
Location: Second Foundation

Re: [SHIP] The Midgard Pulsar (UFO)

Postby Terminus » Wed Oct 09, 2013 11:20 pm

I honestly can't judge for graphics (just check my mod I did) but there's a noticeable jagged white border on that ship. It would be easily fixed with a quick "darken" treatment on Photoshop.
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stargateprovider
Posts: 226
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Location: Subspace

Re: [SHIP] The Pulsar (UFO)

Postby stargateprovider » Fri Jan 10, 2014 3:59 pm

New in version 1.2: Fixed the ships hull image, renamed the The Midgard Pulsar to just The Pulsar and changed the location of some systems and added custom room graphics
Some of my FTL mods you may like, or hate, or... yeah:
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UltraMantis
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Re: [SHIP] The Pulsar (UFO)

Postby UltraMantis » Thu Jan 16, 2014 9:53 am

It's a very pretty ship. Balance wise it feels like a regular FTL ship, which is good news because too OP or too gimmicky can be bad. The layout is nice. :) You get airlocks but most of them require you to shuffle crew out. Anywho, i had fun playing it and would recommend. Good work.

There is a short video: http://www.twitch.tv/frumple1/c/3557303
Somehow managed 2 reloaders and a pre-igniter on top of a freebie BL3... idk, it happens?
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stargateprovider
Posts: 226
Joined: Thu Oct 03, 2013 1:21 pm
Location: Subspace

Re: [SHIP] The Pulsar (UFO)

Postby stargateprovider » Thu Jan 16, 2014 12:37 pm

UltraMantis wrote:It's a very pretty ship. Balance wise it feels like a regular FTL ship, which is good news because too OP or too gimmicky can be bad. The layout is nice. :) You get airlocks but most of them require you to shuffle crew out. Anywho, i had fun playing it and would recommend. Good work.

Always nice to hear comments like that, Thanks!
Some of my FTL mods you may like, or hate, or... yeah:
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BrenTenkage
Posts: 1128
Joined: Tue Nov 06, 2012 4:48 pm
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Re: [SHIP] The Pulsar

Postby BrenTenkage » Fri Nov 10, 2017 6:54 pm

I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269

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