The Big Bang Cruiser

Distribute and discuss mods that are functional. Moderator - Grognak
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Stormbringer
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Re: The Big Bang Cruiser

Postby Stormbringer » Mon Apr 11, 2016 7:58 am

Maybe you could make the ship have 46 power bars. when I played with another mod (the Federation Cruiser by Ora_unit_SR388) which had all systems installed and maxed, he had 46 power bars and when I patched and started the game, it didn't crash.
I hope you liked this feedback, and didn't find it offensive. ;) :lol:
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killin' slugs and beating Rebels since 2014, modding the game since 2016
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Re: The Big Bang Cruiser

Postby Stormbringer » Mon Apr 11, 2016 8:36 am

can someone please adapt this ship for AE?
I REALLY WANT IT!!!
I feel so sad :cry:
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stylesrj
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Re: The Big Bang Cruiser

Postby stylesrj » Mon Apr 11, 2016 10:37 am

If someone were to adapt this to AE, can we please bury this freaking zombie thread?

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meklozz
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Re: The Big Bang Cruiser

Postby meklozz » Mon Apr 11, 2016 10:44 am

stylesrj wrote:If someone were to adapt this to AE, can we please bury this freaking zombie thread?

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Yes, lets make this happen.

https://dl.dropboxusercontent.com/u/18243056/high%20power%20patch%20big%20bang.ftl (60 power, no storms, a battery/clone bay slot).
https://dl.dropboxusercontent.com/u/18243056/high%20power%20patch.ftl (Just for power compatibility with any ship, no other changes specific to this ship mod).
Last edited by meklozz on Sun Jul 03, 2016 6:07 pm, edited 1 time in total.
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Re: The Big Bang Cruiser

Postby Stormbringer » Sun Apr 17, 2016 10:51 am

meklozz wrote:
stylesrj wrote:If someone were to adapt this to AE, can we please bury this freaking zombie thread?

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Yes, lets make this happen.
https://dl.dropboxusercontent.com/u/18243056/high%20power%20patch.ftl (60 power, no storms, a battery/clone bay slot).


so... if I patch this with the BB cruiser, will it work?
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Re: The Big Bang Cruiser

Postby Stormbringer » Sun Apr 17, 2016 11:10 am

AAK TOO OP SEVER OVERLOAD
VNDOS%SDFKLT%TSDGKJVBG%*RIESCSVBDDDFDHYTRFHGBN%
-reboot

It was too op. I feel the essence of endless destruction.
Elite fighters? no problem.
CE extra hard enemies and insane difficulty? I left a trail of corpses and ruins behind me.

Good Hunting.
Last edited by Stormbringer on Mon Apr 18, 2016 7:58 am, edited 1 time in total.
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stylesrj
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Re: The Big Bang Cruiser

Postby stylesrj » Sun Apr 17, 2016 11:43 am

No wonder my Kestrel exploded today...
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Re: The Big Bang Cruiser

Postby Stormbringer » Mon Apr 18, 2016 7:32 am

that was fun. I kicked the boss's collective ass three times, and destroyed each phase in the first salvo, even the third one.
Last edited by Stormbringer on Mon Apr 18, 2016 7:56 am, edited 1 time in total.
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Re: The Big Bang Cruiser

Postby Stormbringer » Mon Apr 18, 2016 7:56 am

meklozz wrote:
stylesrj wrote:If someone were to adapt this to AE, can we please bury this freaking zombie thread?

Image

Yes, lets make this happen.
https://dl.dropboxusercontent.com/u/18243056/high%20power%20patch.ftl (60 power, no storms, a battery/clone bay slot).


rebel flagship was rekt.
and thanks to meklozz for the high power patch.
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Re: The Big Bang Cruiser

Postby Stormbringer » Thu Apr 21, 2016 7:48 am

PS meklozz I can t use the baterry!! the game crashes
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