kartoFlane wrote:Sweet, sweet hull image. Looks seriously awesome.
Also nice idea with the floor image; kinda feels like it obscures a little too much of the hull, though -- most of that juicy-goodness in the hull will end up not being in sight most of the time
And not a moment too soon, I just unlocked the Slug cruiser.
Yeah it's hard to keep a balance. If the floor image was smaller, it would have to be less detailed because of the lack of space
Most of the interesting bits are already hidden by the rooms themselves though, so the bits that remained were the kinda dull ones.
aaaaaa50 wrote:This is an amazing ship, especially since it's your first. The greebles look cool, and the weapons are well designed stats-wise, but mostly their animations look totally radical. I've only started a run with this ship, so more info later on how well I think it plays.
Just want to point out a couple small errors: The short description for the system beam doesn't mention its one point of normal damage, and the short description for the D. Bomb says it does two damage when it only does one. Also, the preview screenshot has four bars in weapons while the actual ship only has three.
Yeah, those are leftover from the previous version. I'll make sure to correct those mistakes.
Don't hesitate to provide feedback on the ship's balance ! That's what worries me the most.
UltraMantis wrote:Slick work. The mod looks tasty!
iceburg333 wrote:Wow, super impressive for just paint. I was hoping there was some mystic secret to making ships look this good, but tons of hardwork sounds pretty logical. You really wouldn't be able to tell it's not an original ship, so I just have to salute you. Well done, and I can't wait to see any other ships you do. =D
Thanks ! I'm contemplating a Mantis ship at the moment. I'll just take a break for a week or so, it's kinda tiring working on those after a while.