kartoFlane wrote:GMM checks for syntax errors; the error checker checks for FTL-specific issues, like mistyped blueprint name, bad events, etc.
It's mostly intended for mod developers, though, to help with obscure crashes.
That makes sense, I didn't even know GMM checked for errors at all, but I figured it wasn't as in depth as your program (as error checking isn't it's primary purpose). Either way, having in depth checking, especially for xml, will prove extremely useful, I've got to think (and sounds like Captains Edition proved that.)
You're a boss KartoFlane.
Scaratel wrote:I've discovered also that if I have more than one continue save that I can't switch between them. After playing in one ship, completely vanilla except for Homeworld v2.0, I can then start a new campaign through Homeworld and have both saves. Everything works in Homeworld as far as I can tell. Both ships appear and it appears as though I can trade between them but if I attempt to run FTL through Homeworld I get the FTL loading screen and immediately after loading it will close FTL and bring the Homeworld interface back. It's possible that I'm derping. I click board on one of my ships and then click Launch FTL. I don't get any error messages.
Thanks for the report. I'm still a java noob, so let me ask you a bunch of questions so we can see where the problem is...
First, try Homeworld 2.1 as I fixed some bugs (delete your FTL-homeworld.cfg file just to be safe). In your save folders, do you have two files named continue.sav, or what are the file titles? (Should be continue.sav and continue_1.sav). (Homeworld basically reads all the files in your save folder that end in .sav. Because FTL only reads continue.sav, when you dock a ship, my program just renames the ship to continue_x.sav, so that FTL ignores it, and then renames your ship to continue.sav when you board it.) Also, what happens when you manually launch FTL? (Not through Homeworld).
What did you trade between ships? Did you save after the trade? Does boarding either ship cause FTL to crash? Did you leave a ship without any crew (a possibility I removed in 2.1).
Please let me know and we'll figure this out.