FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
veritas427
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby veritas427 » Mon Jan 29, 2018 9:49 pm

Engi repair ships that spawn with medbays don't have them connected to the rest of the ship
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Sleeper Service
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby Sleeper Service » Mon Jan 29, 2018 11:37 pm

de/odex wrote:Here to confirm the above happens with regular EL (for Inf).
Thx, I'll look into it.

veritas427 wrote:One of the tips regarding trading still mentions that the trading augment needs to be sold, and that not doing so is cheating; since trade goods are automatically removed now it's no longer needed
Good catch, thx.

veritas427 wrote:Engi repair ships that spawn with medbays don't have them connected to the rest of the ship
Thats intentional. Repair ships don't have good medbays in general, the Engi one can only use it to power it's nano medbots.
JerC
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby JerC » Wed Jan 31, 2018 6:08 pm

The latest CE Ressource pack doesn't seems to include Anti-personnel laser sounds? They are missing for me, but other sounds like the changed rocket ones appear to work for me.
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RAD-82
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby RAD-82 » Thu Feb 01, 2018 4:13 am

Someone on the Steam forums doesn't want to sign up for this forum, so I'll just post this here.
Their post is about a Rebel Pusher enemy. Their picture shows the wrong hull for the room layout. The post doesn't seem to have any other useful information aside from it being CE 1.306.

Since I'm here, I'll take a stab in the dark at that hanger problem in Chronosplit's post. That distorted graphic is from the nullResource image, so I'm guessing it means something is missing. Based on the position, I'm guessing it is a hanger animation that Sleeper Service says he cut in the 1.305 update. Perhaps that cut animation has code in the EL mod for some reason? I don't know how much work went into the hanger animations to even know if that is the problem.
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Junkyard has FTL mods, mostly ships and a few other things.
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Sleeper Service
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby Sleeper Service » Thu Feb 01, 2018 9:28 am

JerC wrote:The latest CE Ressource pack doesn't seems to include Anti-personnel laser sounds? They are missing for me, but other sounds like the changed rocket ones appear to work for me.
Good catch, those where unused assets which have been removed with the current FTL update. I'll re-add them.

RAD-82 wrote:Since I'm here, I'll take a stab in the dark at that hanger problem in Chronosplit's post. That distorted graphic is from the nullResource image, so I'm guessing it means something is missing. Based on the position, I'm guessing it is a hanger animation that Sleeper Service says he cut in the 1.305 update. Perhaps that cut animation has code in the EL mod for some reason?
Yep thats pretty much the issue, i just haven't gotten around fixing that in EL. The Rebel Pusher thing is pretty weird though, thats suposed to have a custom ship graphic. The user might be missing parts of the resource pack.
4n4
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby 4n4 » Fri Feb 02, 2018 11:31 am

Sleeper Service wrote:The user might be missing parts of the resource pack.

Yet another case of corrupted download. The resource pack alone is almost half the size of the vanilla game, you should make a torrent or double pack it in a .7z/.rar archive so the user will know if it's not corrupted, if it unpacks correctly.
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de/odex
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby de/odex » Sat Feb 03, 2018 11:38 am

4n4 wrote:Yet another case of corrupted download. The resource pack alone is almost half the size of the vanilla game, you should make a torrent or double pack it in a .7z/.rar archive so the user will know if it's not corrupted, if it unpacks correctly.

Well the issue with a torrent is you're going to need someone to continually "seed" the thing, or no one will be able to download it; maybe a checksum would be better?

To check the file's checksum: https://bhoover.com/how-to-verify-checksum-windows/ (is this allowed? beware of phishing attacks and fake programs)

It would be best if Sleeper Service did this, but for those who want to check right now:
I have 2 confirmed checksums (as of 1.306/1.301b/1.306), I'll edit once I verify the others too:

SHA-256
  • CE Resource Pack: 8F24379B62635E13FD531CF390EB871D6FB59DE205CD949F52046555660AA5FA
  • EL Texture Pack: 38C565EE881BC619B1931A1AB63C61A0DB675CFF7B7B91C46153FF1233E8191D
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Sleeper Service
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby Sleeper Service » Sat Feb 03, 2018 12:56 pm

The torrent won't replace the regular download, it will just be an alternative. So people can still fall back to regular downloads if no one is seeding right now.

I'm pretty sure making it required to go through the checksum thing would turn off a lot of users, I wont use that.
JerC
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Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Postby JerC » Sat Feb 03, 2018 3:14 pm

The sounds from the Virtual opponents weapon also are gone from the Combat Simulator.
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Sleeper Service
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Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Postby Sleeper Service » Sun Feb 04, 2018 1:39 pm

CE Update 1.308
- Nano Repair Blast II now repairs 3 hull/system damage, but requires 2 missiles to be deployed
- Changed some tips to reflect recent changes to the trade system

CE Resource Pack 1.308
- Added some more missing sounds that where removed with the FTL update

CE Endless Loot 1.308 for CE and CE Endless Loot 1.308 for CE Infinite
- Removed left-over animation data causing a visual glitch on the hangar screen

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