FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
User avatar
Epsilon Carinae
Posts: 32
Joined: Fri Nov 14, 2014 9:40 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby Epsilon Carinae » Fri Nov 14, 2014 9:45 pm

*holds Sleeper Service at gun point and forces him to look at the url for the Non-EL Enemy Loadouts Addon*
I am an innocent ant in an unforgiving world.
User avatar
Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby Sleeper Service » Fri Nov 14, 2014 10:27 pm

Oh wow, that wasn't up to date at all too. It's on 1.26 now.
jabberjockey
Posts: 2
Joined: Fri Nov 14, 2014 2:36 am

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby jabberjockey » Sat Nov 15, 2014 12:42 am

Sleeper Service wrote::oops: Sorry for all the confusion. The download links have been fixed and the link for the resource pack will lead to the intended file now. The base mod link also leads to the current version of the mod now.

Came back to say thanks! :D
User avatar
Gencool
Posts: 409
Joined: Sun Jun 16, 2013 1:21 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby Gencool » Sat Nov 15, 2014 9:48 am

So much has been updated!
Feeling a bit out of it now, but tempted to try my hand at making a ship again next break I have- are there any specific things to note to make it CE compatible?
ImageImageImage
- Gencool (aka Puppetsquid) -- I make weird stuff
User avatar
Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby Sleeper Service » Sat Nov 15, 2014 10:41 am

Player ship? Nope, that will be easily compatible with CE. There is the question if you want to give it CE assets. Then it would require CE to work.
AugustDrake
Posts: 2
Joined: Thu Nov 13, 2014 5:42 am

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby AugustDrake » Sun Nov 16, 2014 1:12 pm

I've had a lot of instability with Captain's Edition (specifically Infinite) recently. The game crashes a lot. I basically get one every thirty minutes. I notice they happen more often with nebula encounters when Long Range Scanners tell me there's a ship there. At first I figured it was the ship I was running (as I was tinkering with a multi-artillery ship and we all know that glitches) but I patched down to vanilla, reinstalled and did some runs in a Red-Tail and it's still doing it.

I want to make it clear I made sure in light of the recent DL link confusion to have the right version of everything.
User avatar
Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby Sleeper Service » Sun Nov 16, 2014 1:41 pm

The current download links should be the correct ones. There is still some problem with nebula jumps, but such regular crashes are unusual. For me it runs smoothly, so it does for the let's players I follow. So I'm not sure whats the problem there.
KJ4VOV
Posts: 52
Joined: Thu Jan 02, 2014 11:53 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby KJ4VOV » Sun Nov 16, 2014 6:38 pm

Had to remove the additional music addon from mine after the compatability patch fix. There's one piece of music in that package with a droning sound in the background that sounds so much like feedback it sets my teeth on edge and forces me to turn down my sound so I can't hear it. Most annoying.
Due to the rising cost of ammunition, warning shots will no longer be given.
User avatar
stylesrj
Posts: 3644
Joined: Tue Jul 08, 2014 7:54 am

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby stylesrj » Sun Nov 16, 2014 6:57 pm

Can you point out which one it is? You can listen to the audio files outside of the game. Because that sounds concerning.
KJ4VOV
Posts: 52
Joined: Thu Jan 02, 2014 11:53 pm

Re: FTL Captain's Edition 1.264b/Inf 1.264/EL 1.264b

Postby KJ4VOV » Sun Nov 16, 2014 7:48 pm

stylesrj wrote:Can you point out which one it is? You can listen to the audio files outside of the game. Because that sounds concerning.

They sound different outside the game, depending on what I use to play them, but I believe it's either bp_MUS_CansBATTLE.ogg or bp_MUS_CansEXPLORE.ogg

As I said though, very different sound outside the game, depending on what's playing them. VLC sounds the worst, while Windows Media Player Classic sounds the best.
Due to the rising cost of ammunition, warning shots will no longer be given.