I used to think about how cool it would be to increase the level caps on systems and have 5 shields or a instant clonebay, or an instant Teleporter. But there are just too many glitches that come with this so now I would rather keep them as they are.
CE Infinite is already pretty easy anyway, you don't need all those extra upgrades. If you ask me you should revert the level 4 Teleporter back too because it's description is glitched.
The only system I thought should be increased is the battery to level 3, so it can be on par with the other subsystems. It doesn't cause crashes for me, but if it does for everyone else I'd be fine with letting it go back to level 2. What did you mean by "Battery caps in storms removed again?"
Here's something I propose though, and Enhanced Systems Add-On for CEi which allows all the systems to be upgraded to higher levels like before. That way people who don't mind the glitches can still use the enhanced systems.
Unrelated: Do you think the Medbay has enough blue options? Do you think it already has it's advantages over the Clone Bay? Because I was thinking about adding blue options for the level 3 Medbay to all crew death events. The Medbay would have a "chance" or reviving a crew member depending on the severity of the event. So it's not as reliable as the clone bay, but still quite useful. Perhaps there could be other blue options like Engineering a Reconstructive Teleport augment from a level 3 Medbay... Anyway, just a thought.