FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby rannl » Wed Apr 23, 2014 9:22 am

Viktor_Berg wrote:
rannl wrote:
Viktor_Berg wrote:What are your system's specs ?
What is the size of the dat files in the FTL game source directory ?


The total size of both .dats is about 480MB. This PC (laptop, actually) isn't too hot, but it's got a 64-bit Win7, 8GB of RAM and an i5 with 2.9 GHz per core. The graphics card is an Intel integrated one.


Well your .dat files are the right size after a successful patch by SMM. Is the java version (jdk/jre) on your laptot updated to the latest, 64b version? If not, then the SMM patch for EL on your laptop probably failed, which could have resulted in coruption of the FTL .dat file.
Russian Rockman
Posts: 819
Joined: Fri Jan 10, 2014 11:43 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby Russian Rockman » Wed Apr 23, 2014 9:23 am

Glad to see Estel back! I remember when people like Mr. Mister and The Captain used to come around here all the time. :( Also, I think slowy died "Last visited: April 13, 2014." :?
Viktor_Berg
Posts: 6
Joined: Tue Apr 15, 2014 7:27 am

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby Viktor_Berg » Wed Apr 23, 2014 9:37 am

rannl wrote:Well your .dat files are the right size after a successful patch by SMM. Is the java version (jdk/jre) on your laptot updated to the latest, 64b version? If not, then the SMM patch for EL on your laptop probably failed, which could have resulted in coruption of the FTL .dat file.


You know, it might have been the limitations of my PC, after all. I installed everything except BPaB, and the game works now. Thanks anyway.
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby rannl » Wed Apr 23, 2014 10:48 am

Viktor_Berg wrote:
rannl wrote:Well your .dat files are the right size after a successful patch by SMM. Is the java version (jdk/jre) on your laptot updated to the latest, 64b version? If not, then the SMM patch for EL on your laptop probably failed, which could have resulted in coruption of the FTL .dat file.


You know, it might have been the limitations of my PC, after all. I installed everything except BPaB, and the game works now. Thanks anyway.


No problem. I think this is the second time compatability issues have been reported with BPaB 1.3.1.
Sleepy, this might mean that adding extra image contant for EL will be problamatic - BPaB has big image files, I believe.
Russian Rockman
Posts: 819
Joined: Fri Jan 10, 2014 11:43 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby Russian Rockman » Wed Apr 23, 2014 12:03 pm

The BpaB 1.3.1 issue has actually been reported by several people since as long as I can remember. It's a rare issue though...
katz
Posts: 11
Joined: Sat Apr 12, 2014 12:09 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby katz » Wed Apr 23, 2014 1:03 pm

Russian Rockman wrote:
katz wrote:Text overlapping is an issue that is surely known to you and maybe you can't do anything about it. But I'll take my chances.


As far as that goes, i haven't tested what happens when you extend the size of the text_base "hex" image. It may fix the problem or possibly lead to other problems, but someone may want to test that, could be interesting. Only other possible solution would be to change the font size for that text as well.
Maybe Sleeper Service should give this a try.
Saizew wrote:Is it intentionally, that only the "Offer surrender"-Option appears?
I experienced the same problem.
Ker0n
Posts: 2
Joined: Wed Apr 23, 2014 1:39 am

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby Ker0n » Wed Apr 23, 2014 3:26 pm

rannl wrote:Can you post a screen shoot of your failure?


The related screenshot is here:
http://imgur.com/d68HMYL

Still got the Runtime error after I patched using a fresh install and deleting the files you mentioned from the backup.

Thanks for your help rannl!
rannl
Posts: 335
Joined: Sun Nov 25, 2012 11:13 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby rannl » Wed Apr 23, 2014 3:44 pm

Ker0n wrote:
rannl wrote:Can you post a screen shoot of your failure?


The related screenshot is here:
http://imgur.com/d68HMYL

Still got the Runtime error after I patched using a fresh install and deleting the files you mentioned from the backup.

Thanks for your help rannl!


What mods are you using? If one of the mods is Better planets and backgrounds 1.3.1, you should try not to include it (and the CE BPaP compatability mod), since it seems to have caused problems for several users (you can see this in prevous posts with failures similar to yours).
Other then that, mention what your HW specs are, this might be an issue for certain machines....
Kaerius
Posts: 87
Joined: Wed Sep 19, 2012 3:02 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby Kaerius » Wed Apr 23, 2014 4:34 pm

Any chance you can exempt weapons that don't do regular/system damage from the wide spread prefix? I've noticed that they actually repair enemy systems...

Oh and prefixes that reduce normal damage on a non-damaging weapon can actually heal enemy hull(and systems), somewhat more useful than only system healing though, since there's times when you just want to kill the crew but leave the hull intact.

On a more OP note, I had a missile system that shoots 4 cloaked missiles(forget the name) get the shredder prefix, -1 hull damage, +2 system damage, +2 crew damage... yeah that was fun, if all missiles hit that's 12 system damage and 180 crew damage to that room, no hull damage but it knocked out shields and killed the shield technician... Cloaked so defense drones can't shoot them down... sniper ahoy!
StingRay88
Posts: 1
Joined: Wed Apr 23, 2014 6:49 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Postby StingRay88 » Wed Apr 23, 2014 6:57 pm

When I'm installing the mods('BPaB" to "CE Non-EL Enemy Loadouts") SMM always hangs up at "CE Endless Loot Addon for CE Infinite." The progess bar doesn't move or anything.