[SHIP] Escort Duty

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ApocalypticRainbow
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Re: [SHIP] Escort Duty

Postby ApocalypticRainbow » Fri Apr 18, 2014 7:15 am

thehunterk wrote:bro I cant get your mod to work I try changing theship it replaces but when I click on it it crashesany help???


I don't think this has been update for AE. So the mod will not work.
thehunterk
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Re: [SHIP] Escort Duty

Postby thehunterk » Fri Apr 18, 2014 4:42 pm

ApocalypticRainbow wrote:
thehunterk wrote:bro I cant get your mod to work I try changing theship it replaces but when I click on it it crashesany help???


I don't think this has been update for AE. So the mod will not work.



where can I get a older version of ftl?
is there a way I could repatch the mod to work in AE?? :oops: :cry:
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R4V3-0N
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Re: [SHIP] Escort Duty

Postby R4V3-0N » Sat Apr 19, 2014 6:58 am

I think steam can do that.... somewhere.
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LegacyInfinite
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Re: [SHIP] Escort Duty

Postby LegacyInfinite » Tue Apr 22, 2014 5:33 am

When I try to play with the mod, when i press New Game it crashes.
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R4V3-0N
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Re: [SHIP] Escort Duty

Postby R4V3-0N » Tue Apr 22, 2014 9:59 am

The mod, like many other, are not updated for advance edition.
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Estel
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Re: [SHIP] Escort Duty

Postby Estel » Tue Apr 22, 2014 11:19 pm

Pity. I just hope that "someone" will pick it up (or, original author re-appears), as it was quite interesting concept :) Reminded me of Engi Hive cruiser, and it's selective shield bubble...

/Estel
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RAD-82
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Re: [SHIP] Escort Duty

Postby RAD-82 » Wed Apr 23, 2014 2:20 am

I wonder what causes the crashing...

Has anyone tried other ships with non-adjacent room connections, like the Scarab?

Another possibility, although I find it very unlikely, is that Defense II drones no longer use the <level>2</level> tag that is used by the defense drone on this ship.

At a quick glance, those are the only two ideas I've come up with. :|
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R4V3-0N
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Re: [SHIP] Escort Duty

Postby R4V3-0N » Wed Apr 23, 2014 8:10 am

I heard that the room glow image is changed quite a bit. And drone engine image.

I think.
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RAD-82
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Re: [SHIP] Escort Duty

Postby RAD-82 » Wed Apr 23, 2014 7:12 pm

R4V3-0N wrote:I heard that the room glow image is changed quite a bit. And drone engine image.

I think.

Drone engine image is irrelevant. Definitely not causing a crash. (I don't like this change, though, because all drones use the same engine graphic now.)

Room glow image... with the AE change, these image files need to be prefixed with room_ in order to receive their glows from the new rooms.xml file. I don't know if using images without that prefix causes problems. I do know that images don't need glows to run the game, because some old mods still run with the glows missing.
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Re: [SHIP] Escort Duty

Postby R4V3-0N » Thu Apr 24, 2014 5:59 am

Those are just my random guesses, I do not know how to make a mod AE compatible nor do I know to many new things about it besides somehow ion beam is changed and stuff.
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