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Re: [SHIP] Escort Duty

Posted: Sun Mar 03, 2013 3:09 am
by DryEagle
The pathing has nothing to do with having a slug. It was ok for him because he was sending them into the first room on the other ship, then moving them onwards from there. That way it keeps the pathing sane. If you try to send them to a room beyond the non-connected one, then it goes wonky.

Re: [SHIP] Escort Duty

Posted: Sun Mar 03, 2013 3:17 am
by EchoesofOld
UltraMantis wrote:
aragorn12435 wrote:i'm new to all of this modding in FTL, to be honest, i didn't know it could be done untill last week. Thoroughly enjoying myself though. Currently trying to wrap my head around FTL ship edit, without much success, hopefully i'll get it all figured out and contribute something back to the modding community :)

If you can wrap your head around these ship file descriptions, the only editor you will need is Notepad. ;)


A graph notebook might be handy as well, if you're gonna do it that way

Re: [SHIP] Escort Duty

Posted: Tue Mar 05, 2013 7:15 pm
by greetingsfromoslo
This mod is awesome, but will you update the gib animation for the ship destruction screen? It looked kind of weird as the ships just took a waltz together - no church bells, fireworks or rockets to celebrate the modgasm. ;)

Re: [SHIP] Escort Duty

Posted: Mon Mar 11, 2013 1:55 pm
by Alvarin
Finally, after several attempts was able to beat the game. I would typically die to second phase of the boss. This time around managed to get my hands on hull repair bot, which made all the difference. Awesome mod!

Re: [SHIP] Escort Duty

Posted: Mon Mar 11, 2013 5:20 pm
by speedoflight
Very nice job there dude, nice imagination :p

U could draw a teleport graphic near the position of the "secret" door, so when u want to go to the freighter, u just walk to the "teleport" xD. Its mostly for stetic pusposes.

Re: [SHIP] Escort Duty

Posted: Sat Mar 16, 2013 7:20 pm
by DryEagle
the ship hull was already altered to show that... can't add graphics to rooms with no systems in them, so this is as close as can be done without changing the layout of the ship completely

Re: [SHIP] Escort Duty

Posted: Wed Sep 25, 2013 6:42 pm
by Rworqx
nice one you really need to keep up the awesome work especially in FTL style/model?

Re: [SHIP] Escort Duty

Posted: Thu Mar 20, 2014 2:54 am
by SgtFrog
How do I download this ship? Does it work with Slipstream?

Re: [SHIP] Escort Duty

Posted: Tue Apr 01, 2014 10:11 pm
by DryEagle
SgtFrog wrote:How do I download this ship? Does it work with Slipstream?

no idea, i always used gmm

Re: [SHIP] Escort Duty

Posted: Fri Apr 18, 2014 3:40 am
by thehunterk
bro I cant get your mod to work I try changing theship it replaces but when I click on it it crashesany help???