[SHIP] The Black Opal (Haunted Rigger)
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: [SHIP] The Black Opal (Haunted Rigger)
IIRC, 0x0 rooms are considered by the game to have 0 slots, hence they appear as "full". Which would cause the game to use the standard behaviour when teleporting to a full room, which is, I think, choosing the nearest free room instead.
Superluminal2 - a ship editor for FTL
-
- Posts: 6
- Joined: Tue Mar 11, 2014 6:56 pm
Re: [SHIP] The Black Opal (Haunted Rigger)
So I'm probably doing this completely wrong, but my entire run through, not a single breach was caused. >.>
- 5thHorseman
- Posts: 1668
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Black Opal (Haunted Rigger)
Divitos wrote:So I'm probably doing this completely wrong, but my entire run through, not a single breach was caused. >.>
By the beams? That's shocking. They're almost laughably powerful when it comes to breaches. I haven't played the mod or a while so it could be broken.
Just to make sure, you had the enemy shields down?
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
- RAD-82
- Posts: 796
- Joined: Sat Nov 09, 2013 12:16 am
Re: [SHIP] The Black Opal (Haunted Rigger)
5thHorseman wrote:Divitos wrote:So I'm probably doing this completely wrong, but my entire run through, not a single breach was caused. >.>
By the beams? That's shocking. They're almost laughably powerful when it comes to breaches. I haven't played the mod or a while so it could be broken.
Just to make sure, you had the enemy shields down?
My first thought was an older version of FTL when beams didn't breach.
-
- Posts: 6
- Joined: Tue Mar 11, 2014 6:56 pm
Re: [SHIP] The Black Opal (Haunted Rigger)
5thHorseman wrote:Divitos wrote:So I'm probably doing this completely wrong, but my entire run through, not a single breach was caused. >.>
By the beams? That's shocking. They're almost laughably powerful when it comes to breaches. I haven't played the mod or a while so it could be broken.
Just to make sure, you had the enemy shields down?
Shields were indeed ioned.
It is possible it's an older version, but as far as I know it's the latest. Anywhere I can update?
- 5thHorseman
- Posts: 1668
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Black Opal (Haunted Rigger)
Divitos wrote:5thHorseman wrote:Divitos wrote:So I'm probably doing this completely wrong, but my entire run through, not a single breach was caused. >.>
By the beams? That's shocking. They're almost laughably powerful when it comes to breaches. I haven't played the mod or a while so it could be broken.
Just to make sure, you had the enemy shields down?
Shields were indeed ioned.
It is possible it's an older version, but as far as I know it's the latest. Anywhere I can update?
If you downloaded the file from the first post (http://pulpaudio.com/ftl/Rigger.ftl) then no, there is no other version. I just downloaded it, loaded it into the vanilla game all by itself, and the first beam blast hit 4 squares and caused breaches in all 4 of them.
I'm sorry, but I don't know what could be wrong
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
-
- Posts: 6
- Joined: Tue Mar 11, 2014 6:56 pm
Re: [SHIP] The Black Opal (Haunted Rigger)
I meant update FTL. >.>
-
- Posts: 260
- Joined: Thu Apr 11, 2013 9:08 pm
Re: [SHIP] The Black Opal (Haunted Rigger)
Divitos wrote:I meant update FTL. >.>
That depends on where you downloaded it from. Wherever it is you should be able to go back there and get the newest version. (I think it's 1.03.3) If you do have the most current version, then it might be a problem caused by your mod manager. The mod managers make a backup of the game so they can undo changes caused by mods, but it's possible that your mod manager has a backup of an older version of the game that's overriding stuff.
First ever AE-exclusive ship mod: The Extra Features!
Ye Olde and Outdated Pre-AE Ship Mod Recommendation List!
Ye Olde and Outdated Pre-AE Ship Mod Recommendation List!
-
- Posts: 130
- Joined: Fri Nov 08, 2013 8:37 am
Re: [SHIP] The Black Opal (Haunted Rigger)
Great work! Just finished a run with a hull destroyer beam (is that the name? the 3-power beam you modded in) and ions. Didn't really need to board anymore once I got that thing. I did notice a bug, though. Once you buy all the systems, the shops keep including the systems section (with nothing to buy), so you basically get half the equipment options you're supposed to.
- 5thHorseman
- Posts: 1668
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Black Opal (Haunted Rigger)
itg wrote:Great work! Just finished a run with a hull destroyer beam (is that the name? the 3-power beam you modded in) and ions. Didn't really need to board anymore once I got that thing. I did notice a bug, though. Once you buy all the systems, the shops keep including the systems section (with nothing to buy), so you basically get half the equipment options you're supposed to.
I wonder if that's because you can't buy oxygen so the store knows you don't have all systems, but won't sell you that last one. I doubt there's anything I can do about that except make it able to be bought. I wonder if I could make it cost 0 scrap and let you buy it without installing it, and if it would then count as being owned.
Hmmmm.
The ship's gonna need a rework when AE comes out, so maybe I'll fiddle a bit.
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."