Re: [SHIP] The Moke (ver. 1.1)
Posted: Sun Dec 29, 2013 4:19 am
Oh welp! : ) Here's what i'm working on for the B layout anyway:
I'm thinking about giving it some sort of high fire chance beam weapon. I'll have to find a way to make it not OP and to look into how to animate it. I've seen that it is possible to add lighting effects to an artillery beam, just gotta figure out how to make everything fit together.
also yo, criticism is welcome as always.
I'm thinking about giving it some sort of high fire chance beam weapon. I'll have to find a way to make it not OP and to look into how to animate it. I've seen that it is possible to add lighting effects to an artillery beam, just gotta figure out how to make everything fit together.
also yo, criticism is welcome as always.