Search found 21 matches

by redstonetorches
Sat Feb 21, 2015 4:03 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 717341

Re: Questions here: an inquiry thread! [Updated Sep 15th, 20

Hey, I have a question. When I use a mod I made for FTL, and then fire up a game without SMM, I still get the mod taking effect. Is that normal? You actually don't have to launch FTL from SMM to play with your mods, as long as you've patched them. You can patch, decline its offer to run the game, c...
by redstonetorches
Thu Feb 19, 2015 6:06 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 670
Views: 562756

Re: [Tool] Superluminal 2.1.1

Hey karto, can you PLZ add how to add artillery on your ships to the FAQ or just say it in a reply or something?
Thanks! :P
by redstonetorches
Fri Feb 06, 2015 5:48 am
Forum: Tips, Strategy & Guides
Topic: what is the ion damage duration
Replies: 4
Views: 8222

Re: what is the ion damage duration

Sorry for resurrecting a dead topic, but one one ion damage lasts 5 seconds, 2 damage lasts 10 seconds, etc...
by redstonetorches
Tue Jan 27, 2015 7:29 pm
Forum: Mod Development
Topic: Combining mods
Replies: 1
Views: 1637

Combining mods

Is it possible to combine mods, say a custom weapon and a custom ship into one .ftl file and have them not interfere with each other?
by redstonetorches
Sat Jan 24, 2015 8:48 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 717341

Re: Questions here: an inquiry thread! [Updated Sep 15th, 20

So I'm really close to finishing a new mod, but I have two questions before it's finished: 1. Does anyone know why my gun won't fire? It shows the animations and everything, the charge meter even moves, but no lasers come out. 2. How can you combine two mods into one? In my mod, I made a new weapon ...
by redstonetorches
Sat Jan 24, 2015 6:45 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 717341

Re: Questions here: an inquiry thread! [Updated Sep 15th, 20

When making a custom ship, is it possible to make the engines on the image of the ship itself to turn on and off when you power on/off the engines or a crewmember enters/exits the cockpit like on the kestrel?
by redstonetorches
Sat Jan 17, 2015 3:48 pm
Forum: Mod Development
Topic: [Question]EASIEST WAY to add new weapons and ships?
Replies: 1
Views: 2069

[Question]EASIEST WAY to add new weapons and ships?

If any seasoned modders know the easiest way to add a new ship in a ship editor and then add custom weapons onto that ship, please reply here! I thought one easy way would be to add the weapons into the game first, then a ship editor like superluminal will add those new weapons as options? Correct m...
by redstonetorches
Sat Jan 17, 2015 1:13 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 717341

Re: Questions here: an inquiry thread! [Updated Sep 15th, 20

I don't really have a question, it's more of a request. I spent a lot of time making my first mod for ftl that replaces the Kestrel A with the USS Enterprise. It also has kind of custom weapons, although I used sounds and images from the star trek universe mod. Once I finished making the last weapon...
by redstonetorches
Wed Jan 14, 2015 10:15 pm
Forum: Mod Development
Topic: [Modding]Creating your own weapons
Replies: 108
Views: 104406

Re: [Modding]Creating your own weapons

got confused on the second step... "paste that line under that line"
I give up
by redstonetorches
Mon Jan 12, 2015 11:46 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 717341

Re: Questions here: an inquiry thread! [Updated Sep 15th, 20

To anyone who knows how to use Superluminal Ship Editor: To start off modding FTL, I thought an easy start would be making a ship. So I start making a USS Enterprise (So original, I know :roll: ) So I'm almost done with the ship and I try the save feature. I save the resources (data & img) to m...