Search found 54 matches
- Thu Jun 07, 2012 6:05 am
- Forum: Discussion
- Topic: Suggestion: Large-scale battles
- Replies: 7
- Views: 5322
There would have to be a completely different interface in order to do that well. It's a great idea but the beta is almost out already, and some of the backers might have a heart attack if they don't get to play it soon!
I didn't play it, but I think that it should be harmless most of the time. That way it lures you into a false sense of security! :twisted: And also to balance out the devastation of losing a crewmember... unless there's a way to check if it's a trap ahead of time, like sending over a boarding drone,...
If "Fallout2" can reference Monty Python... Anyway, I thought it would be cool to have a thread about what kind of Easter eggs everyone might like to stumble across in game. My thought was to reference Star Trek: if you ever get a crewmember named "Data" you get a one-time specia...
Making a multiplayer game based around how best to handle a pause function is not a fun idea. My thoughts exactly. Remember multiplayer on "Baldur's Gate"? It'd be like that, except without the fun of exploring the game together. And while I rather enjoyed BG on both multi- and single-pla...