Search found 54 matches

by ThePsuedoMonkey
Sat Aug 04, 2012 1:01 am
Forum: Discussion
Topic: [Suggestion] Real-life piracy
Replies: 32
Views: 13703

Re: [Suggestion] Real-life piracy

Way to stereotype basically all of thinking humanity. Sure I have a view, but it doesn't mean that I won't be swayed by a logically sound, well-reasoned argument. Maybe I'm being too pessimistic, but I didn't come to that conclusion by myself. As this paper (full text) and another one point out, gr...
by ThePsuedoMonkey
Fri Aug 03, 2012 10:35 pm
Forum: Discussion
Topic: Suggestion: New Drone Category
Replies: 3
Views: 2347

Re: Suggestion: New Drone Category

That seems like a pretty good idea. It would even make sense that an android just walking around your own ship would be easier (cheaper) to control than one flying around space/the enemy ship. The biggest problem could be in how to best integrate it into the UI, though I hear that it's not usually g...
by ThePsuedoMonkey
Fri Aug 03, 2012 9:00 pm
Forum: Discussion
Topic: [Suggestion] Real-life piracy
Replies: 32
Views: 13703

Re: [Suggestion] Real-life piracy

This discussion is pointless, for the same reasons that are similar discussions on other controversial topics (i.e. politics, religion, and civil liberties). Not one of you has the capability to convince someone that your view of such topics is correct, because everyone has an internal commitment to...
by ThePsuedoMonkey
Tue Jul 24, 2012 10:46 pm
Forum: Discussion
Topic: demo
Replies: 14
Views: 6863

Re: demo

As much as I want to play it, I don't really go for this option so much. One sector seems like it would be super easy and get over with way too quickly, and thus be a little bit of a let-down. That just wouldn't be a fair experience of the game, and might even steer others away from it. Maybe if the...
by ThePsuedoMonkey
Wed Jul 18, 2012 10:40 pm
Forum: Discussion
Topic: [Suggestion] Finish non combat wait states during Jump trave
Replies: 41
Views: 17420

Re: [Suggestion] Finish non combat wait states during Jump t

I really don't want any elements from WOW coming into this game, tbh.
by ThePsuedoMonkey
Sat Jul 14, 2012 5:28 am
Forum: Discussion
Topic: [Suggestion] Finish non combat wait states during Jump trave
Replies: 41
Views: 17420

Re: [Suggestion] Finish non combat wait states during Jump t

Doesn't it use a "jump" FTL, like they do in BSG or like the Infinite Improbability Drive?
by ThePsuedoMonkey
Wed Jun 27, 2012 1:38 am
Forum: Discussion
Topic: [Suggestion] Fire can be brought back in a teleporter
Replies: 10
Views: 5782

Re: [Suggestion] Fire can be brought back in a teleporter

We're probably getting too technical about the mechanics for this kind of game, especially since all exploration of them is entirely theoretical at this point, but I think it could swing either way. Probably not with the deconstruction-reassembly method, since you'd need to (1) know the position and...
by ThePsuedoMonkey
Wed Jun 27, 2012 12:38 am
Forum: Discussion
Topic: [Suggestion] Fire can be brought back in a teleporter
Replies: 10
Views: 5782

Re: [Suggestion] Fire can be brought back in a teleporter

Einstein-Rosen bridge. 8-) It wouldn't remove the source of the fire any more than it would remove the O2/CO2 in your bloodstream.
by ThePsuedoMonkey
Sat Jun 23, 2012 3:09 am
Forum: Discussion
Topic: Gila Monster flying backwards?
Replies: 5
Views: 4737

Re: Gila Monster flying backwards?

..."TeaseMe-PleaseMe" :lol:
by ThePsuedoMonkey
Fri Jun 22, 2012 7:59 am
Forum: Discussion
Topic: Beta Release Discussion
Replies: 163
Views: 76278

Re: Beta Release Discussion

I know it's probably really early to consider, but pleaseohpleaseohplease can you let us know when/if you are planning on going into open beta?