Search found 67 matches

by Ginger Dragon
Wed Feb 06, 2013 3:08 am
Forum: Working Mods
Topic: [MOD]The NightHawk
Replies: 24
Views: 26031

Re: [MOD]The NightHawk

Glad to know you had fun with it! I must admit I only got to sector 2 (Although I primarily tested it on FTL Infinite Space) Bren Tenkage is the record holder at sector 5. Well, to be fair, I spent almost all of sector 3 avoiding fights and sending my lone zoltan between my medi-bay and piloting sy...
by Ginger Dragon
Wed Feb 06, 2013 1:45 am
Forum: Working Mods
Topic: [MOD]The NightHawk
Replies: 24
Views: 26031

Re: [MOD]The NightHawk

This ship... is incredibly difficult. I could only make it to sector 3. But hey, it was fun, and it made me do something I never thought I would do before. Get a level 3 medbay. Also, I got stuck with an enemy crew on my ship for about 4 or 5 beacons because they teleported on the top-left wing. xD ...
by Ginger Dragon
Sun Feb 03, 2013 4:29 am
Forum: Working Mods
Topic: [SHIP v1.1] YTR-1335 Burnout (Engi C) Now MORE BALANCED! :D
Replies: 8
Views: 14265

Re: [SHIP] YAS-26 (Engi C)

Generally I'm okay with overpowered ships, so long as they bring something unique to the table. Something that makes you use the ship differently than others. Honestly though, I'd have to agree with Vanguard of Valor on this one. Your mostly just reusing stuff from the Kestrel Type C. What I think w...
by Ginger Dragon
Sat Feb 02, 2013 9:55 pm
Forum: Working Mods
Topic: [MOD] The Buffalo
Replies: 13
Views: 19388

Re: [MOD] The Buffalo

and if there's a glaring problem you dont like, the beta's been open for almost a week now, I dont wanna hear it! :lol: This is either a lie and your just lazy, or you had some HORRIBLE beta testers. The every single "airlock" has a physical connection with other rooms. Telling your pilot...
by Ginger Dragon
Sat Feb 02, 2013 8:58 pm
Forum: Working Mods
Topic: [MOD] The Buffalo
Replies: 13
Views: 19388

Re: [MOD] The Buffalo

All you have to do to get rid of the engine glow is not use the name "Kestrel" for your images and layout files. For example, for the playthrough I'm gonna be recording right now,I changed all of the "kestrel"s to "Buffalo"s. You'll see the results in an hour or 2.
by Ginger Dragon
Thu Jan 31, 2013 5:49 am
Forum: Working Mods
Topic: LINK FIXED] YAS-62: Kestrel w/ new layout, augments, weapons
Replies: 19
Views: 25351

Re: The YAS-62: Kestrel with new room layout, augment & weap

I did a playthrough of it. Here's the link: http://www.youtube.com/watch?v=Rme8nBuPYWA The only real complaint I have is that this ship cannot equip a Drone Control. I purchased it at 3 separate stores and each time it was removed from the shop's inventory, and I lost 80 scrap, but nothing changed o...
by Ginger Dragon
Sat Jan 26, 2013 8:21 pm
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 69112

Re: [MOD] Rebel Flagship Prototype

Still borked. I think the reason is the image depth of the Floor PNG (8 bit as oppose to the required 32). Forgive me for being a bit of a noob, but how does one change a file from 8 bit to 32 bit? If you're using GIMP then Image > Mode > RGB should do here. Here's a quick one I did. I just opened ...
by Ginger Dragon
Thu Jan 24, 2013 11:15 pm
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 69112

Re: [MOD] Rebel Flagship Prototype

Jonfon wrote:Still borked. I think the reason is the image depth of the Floor PNG (8 bit as oppose to the required 32).


Forgive me for being a bit of a noob, but how does one change a file from 8 bit to 32 bit?
by Ginger Dragon
Tue Jan 22, 2013 10:51 pm
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 69112

Re: [MOD] Rebel Flagship Prototype

the "Black Box Fix" iis up... here's hoping it works!!
http://www.mediafire.com/download.php?xu0y4xl3wb1r05w
by Ginger Dragon
Tue Jan 22, 2013 10:35 pm
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 69112

Re: [MOD] Rebel Flagship Prototype

I'm getting the black box of doom as well when I try this, just this mod loaded. I can tell you why (I think) though. Your flagship_prototype_floor.png file isn't the correct size, it's 650x469 and should be 800x525. Your empty Gibs also have incorrect dimensions and are showing as black boxes. Rep...