Search found 67 matches

by Ginger Dragon
Mon May 06, 2013 3:06 am
Forum: Working Mods
Topic: [Ships/Weapons/Drones/Events] Omicron Dynasty Updated 18/08
Replies: 175
Views: 115789

Re: [SHIP/S] Omicron Dinasty [WIP] Updated 06/05

Erm, your download doesn't actually take you to the download. Judging by the URL, it looks like it takes the user to his dropbox homepage. Just a heads up.
by Ginger Dragon
Tue Apr 30, 2013 3:30 am
Forum: Working Mods
Topic: [Ship] Rebel Light Cruiser V1.0
Replies: 18
Views: 16961

Re: [Ship] Rebel Light Cruiser V1.0

Hey, Did a playthrough with your ship! While I wasn't a big fan of the aesthetic at first, I gotta say, it grew on me. :)
Its a fun ship!
Either way, here's the link: http://www.youtube.com/watch?v=3iDe8_1ONDA
by Ginger Dragon
Sat Apr 27, 2013 5:05 am
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 54941

Re: [MOD][WIP] FTL : Experimental Warfare

Those are definitely some cool looking hulls. Just some wild speculation here, but it seems like the second ship appears to be a bit too small to be a cruiser, but also appears to be a bit more technologically advanced than the others, and the third ship appears to have slots fit for the Flagship's ...
by Ginger Dragon
Sat Apr 27, 2013 3:26 am
Forum: Working Mods
Topic: [SHIP] The Scarab
Replies: 29
Views: 60121

Re: [SHIP] The Scarab

Ora_unit_SR388 wrote:How did you get the rail gun to bypass the shields? A higher speed?

There's a trait for the weapons in the coding called "sp" It's short for shield piercing. He just set that value to 5 to make it able to pierce all 5 possible shield bars.
by Ginger Dragon
Thu Apr 25, 2013 9:46 pm
Forum: Working Mods
Topic: New Enemy Classes 0.95
Replies: 31
Views: 40753

Re: New Enemy Classes 0.9

Hey, just did a playthrough with this mod installed! VERY fun and interesting, gotta say! Unfortunately, due to scarce resources, I didn't go to any red sectors through the game, but I'll likely use this mod again another time.
Here's the video I recorded: http://www.youtube.com/watch?v=YMHejNpW7Zg
by Ginger Dragon
Thu Apr 25, 2013 9:41 pm
Forum: Working Mods
Topic: [SHIP]The Replica
Replies: 14
Views: 18866

Re: [SHIP]The Replica

Hey! Just did a playthrough of the game with your mod. It was nice to take a break from those REALLY extravagant mods, gotta say. :lol: I do like this ship, starts off with a little bit better weaponry than the Kestrel, but also has reduced health to stay consistent with the fact that its a fighter,...
by Ginger Dragon
Tue Apr 23, 2013 4:53 am
Forum: Working Mods
Topic: [MOD]Insane Difficulty
Replies: 47
Views: 42919

Re: [MOD]Insane Difficulty

LOL Just realized I didn't change the spawns back to normal. I made it so the Hayabusa spawned every encounter so I could test her out as an enemy. File fixed. :P http://www.mediafire.com/?6w4cq0gjw86t4e4 Oh... well that's awkward. I was literally JUST about to post the results of my most recent pl...
by Ginger Dragon
Thu Apr 18, 2013 11:49 pm
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 50801

Re: [SHIP]Hayabusa Class Battlecruiser

- Ship balanced to play with my Insane Difficulty Mod Erm... are you sure about that? Just finished my playthrough. I could just be playing it wrong, but couldn't get past sector 1. Hell, two of the runs I couldn't even make it past the first BEACON!! :lol: Overall though, I love the aesthetic of th...
by Ginger Dragon
Wed Apr 10, 2013 5:03 am
Forum: Working Mods
Topic: [SHIP]Tengu Stealth Cruiser (Type-1 and Type-2)
Replies: 42
Views: 65735

Re: [SHIP]Tengu Stealth Cruiser (Type-1 and Type-2)

I did a playthrough with the updated version with the gatling guns. Had alot of fun and was a pretty crazy run! :) Encouters: 6 Ion Battlecruisers 3 Tsunami Battlecruisers :x 2 Kestrels and an Engi Cruiser in a pear tree Part 1: http://www.youtube.com/watch?v=C58jP_R3ojE Part 2: http://www.youtube.c...
by Ginger Dragon
Tue Apr 09, 2013 10:49 pm
Forum: Working Mods
Topic: [SHIP] Merlin Fighter 1.1 (Updated DL links 27/05/13)
Replies: 32
Views: 26147

Re: [SHIP] Merlin Fighter 1.1 (Updated 05/04/13)

That crash is confusing me. I'm thinking it might have something to do with the lack of Drone System, but I don't see why that would make the addition of a drone problematic... I'm sorry about that, I'll keep looking. I did get a system repair drone, and anti-ship drone in the second run, but the g...