Search found 114 matches

by tosx
Sat Jul 27, 2019 4:08 pm
Forum: Working Mods
Topic: [Squad] Iron Legion v0.07
Replies: 10
Views: 12067

Re: [Squad] Iron Legion v0.01

Awesome, thanks for the feedback! There are some tricks to get the Carrier churning out decent damage, and some other stuff I mentioned on Discord. I might eventually tweak the Guard Mech's damage upgrade to 2 damage, since you give up a crucial shield whenever you go for it, although I'm worried it...
by tosx
Sat Jul 27, 2019 4:53 am
Forum: Working Mods
Topic: [Squad] Iron Legion v0.07
Replies: 10
Views: 12067

[Squad] Iron Legion v0.07

Constructed from Old Earth war machines, these Mechs deploy drones to swarm the enemy. https://i.imgur.com/6CVrtLA.png Carrier Mech Launch Fighter: Deploy a Fighter to help in combat. Destroys existing Fighters. - 1 core: When launching, existing fighters explode, damaging adjacent non-building til...
by tosx
Fri Jul 26, 2019 12:54 am
Forum: Working Mods
Topic: [Pilot] FTL Pilots v0.1.3 (NOT updated for ITB 1.2)
Replies: 13
Views: 14904

Re: [Pilot] FTL Pilots v0.1.1

Hmm I just did a quick check, and they should A) appear in the Mod Content > Arrange Pilots menu, and B) appear as a locked portrait in the Time Traveler screen even if you haven't unlocked them. Might not be in the right place. You need to put "FTL Pilots" here (at least this is where it ...
by tosx
Thu Jul 25, 2019 4:31 pm
Forum: Working Mods
Topic: [Pilot] FTL Pilots v0.1.3 (NOT updated for ITB 1.2)
Replies: 13
Views: 14904

Re: [Pilot] FTL Pilots v0.1.1

The mod will add the pilots, but you still have to unlock them before you can select them as your time traveler. That usually means finding them in time pods.
by tosx
Thu Jul 11, 2019 1:54 am
Forum: Working Mods
Topic: [Pilots] Cauldron Pilots v1.13
Replies: 34
Views: 34763

Re: [Pilots] Cauldron Pilots v0.17

v0.17 is up, adding a new pilot.

Minor portrait tweaks to Shreeve and Schraeder.
by tosx
Fri Jul 05, 2019 10:44 pm
Forum: Working Mods
Topic: [Pilots] Cauldron Pilots v1.13
Replies: 34
Views: 34763

Re: [Pilots] Cauldron Pilots v0.16

Well thanks for saying! Knowing someone's using them helps immensely with the motivation. v0.16 is now up, with new pilot Karl Schraeder. Despite being conceptually simple, his skill was a huge pain to code, and I had to account for a lot of weird edge cases. If anyone finds glitches or edge cases I...
by tosx
Wed Jul 03, 2019 2:13 am
Forum: Working Mods
Topic: [Pilots] Cauldron Pilots v1.13
Replies: 34
Views: 34763

Re: [Pilots] Cauldron Pilots v0.15

v0.15 is up! Added Sen. Have gone through a lot of versions of her ability. I think this one is clear/useful/balanced enough, but feedback would be great.
by tosx
Wed Jun 26, 2019 3:10 am
Forum: Working Mods
Topic: [Pilots] Cauldron Pilots v1.13
Replies: 34
Views: 34763

Re: [Pilots] Cauldron Pilots v0.14

v0.14 is up!
- Added Earl Deckard.
- Slight buff to Roland White's ability (now triggers off friendly weapon damage).
by tosx
Thu Jun 20, 2019 10:37 am
Forum: Working Mods
Topic: [Enemies] Bots'n'Bugs v2.0.11 (NOT updated for ITB 1.2)
Replies: 35
Views: 36084

Re: [Enemies] Bots'n'Bugs v1.3.2

Figured I'd post some more Garden Psion thoughts here, rather than the Discord, so that they're easier to ignore if you choose :) Regarding 1.3.1 Garden Psion that deals "fire damage". I still haven't played it yet, as I'm in the middle of a bunch of testing runs for other stuff. My unders...
by tosx
Tue Jun 18, 2019 12:55 am
Forum: Working Mods
Topic: [Enemies] Bots'n'Bugs v2.0.11 (NOT updated for ITB 1.2)
Replies: 35
Views: 36084

Re: [Enemies] Bots'n'Bugs v1.3.0

Cool! Just saw this and downloaded it to check it out. Noticed 2 things when the first mission started: - No zergling portraits? - 2 zergling pairs and 1 alpha zergling pair spawned; looks like the alphas didn't spread out (see screenshot below). Also, any reason you chose to go with "Zergling&...