Search found 132 matches

by Torchwood202
Mon Aug 26, 2013 8:36 pm
Forum: Mod Development
Topic: FTL Captains Edition: Call for Sector Names
Replies: 42
Views: 29000

Re: FTL Captains Edition: Call for Sector Names

Last Stand: Main Fed. Base The Last Straw INTEL DESTINATION DESTINATION COMPLETE ADVANCED CRUISER DETECTED Crystal Sector: Unregistered Sector Lost Unknown ??? Since the CE event thread is basically dead, I'll add my idea for a hazard sector event here. This may be known as a 'puzzle' event, featuri...
by Torchwood202
Mon Aug 26, 2013 3:50 am
Forum: Mod Development
Topic: FTL Captains Edition: Call for Sector Names
Replies: 42
Views: 29000

Re: FTL Captains Edition: Call for Sector Names

You took all the good names! Now i gotta think of some other ones... Civilan Sector: Colony Sector 972 Civilan Coreworlds: Neutral Ally Engi Controlled Sector: [Technical Equation] Half Bio-Organisms Detected Engi Homeworlds: Drone Hive 1 Sector 3.14159 Zoltan Controlled Sector: Have your Documents ...
by Torchwood202
Wed Aug 14, 2013 8:52 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6631
Views: 3415988

Re: FTL Captains Edition 1.031 [stable]

RE-EDIT RE-EDIT* For some reason I did not get the option to sell trade goods. This started when I got compressed Nebula Gas, Federation Contraband, and Consumer goods all in the same nebula sector. This has never happened before, but having 3 trade goods at one time also has never happened to me be...
by Torchwood202
Fri Aug 09, 2013 9:24 pm
Forum: Indie Games
Topic: FTL fan-made board game (Can this go here?)
Replies: 5
Views: 5717

Re: FTL fan-made board game (Can this go here?)

I'd would like to suggest that you add some bonus cards into the fray. You can get these cards by buying them with scrap I guess. Such as... Faulty Cloaking Device: Every time you are attacked, roll 2 dice. If the combined result is above 10, the attack misses. Targeting System: +1 bonus to attackin...
by Torchwood202
Fri Aug 09, 2013 9:01 pm
Forum: Working Mods
Topic: [MOD][NEW UPDATE! 3.3.2013][v1.2] Advanced Battle Systems
Replies: 85
Views: 175716

Re: [MOD][NEW UPDATE! 3.3.2013][v1.2] Advanced Battle System

Will asteroids ever return in this mod?
by Torchwood202
Wed Aug 07, 2013 8:00 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6631
Views: 3415988

Re: FTL Captains Edition 1.02 [stable]

This mod, I assume being a major overhaul, is hard work! Congratulations! Take as long as you need to update it, but at least tell us when your going to stop working on this.
by Torchwood202
Sun Jul 14, 2013 2:24 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6631
Views: 3415988

Re: [open beta] FTL Captains Edition 0.962

Will I need to uninstall Advanced Battle Systems Augments Revived HighresBackgrounds Weaponanza or any PLAYER ship mods? I would include links but I'm having trouble finding them. I'm not really sure, even after reading the post, exactly what will conflict with this mod. All of these mods will NOT ...
by Torchwood202
Thu Jul 11, 2013 9:57 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6631
Views: 3415988

Re: [open beta] FTL Captains Edition 0.962

Sleeper Service wrote:For the trade extension (TE_) I finished the trade goods blueprint and the price balancing so far. There will be 22 different kind of cargo.


So will trade goods be strictly made to be augmentations? Is it possible for it to be a weapon or drone that does nothing but selling it?
by Torchwood202
Tue Jul 09, 2013 7:54 pm
Forum: Mod Development
Topic: FTL Captains Edition: Call for Events/Textlists
Replies: 196
Views: 78023

Re: FTL Captains Edition: Call for Events/Textlists

Event Idea Your sensors detect a trace of something...unnatural. 1. Investigate 2. Ignore it 1a. You find a ancient artifact! Years ago, humans used this pig-shaped jar to store what they referred as "money". (REWARD: Piggy bank augmentation, can be sold for high amounts of scrap) 1b. You...