Search found 374 matches

by Jumbocarrot0
Thu May 10, 2018 10:17 am
Forum: Working Mods
Topic: [MOD] Disable Fleet (FTL file)
Replies: 64
Views: 239757

Re: [MOD] Disable Fleet (FTL file)

KancerKomradre wrote:
aedyr wrote:Disable Fleet - Mediafire

This is a simple .FTL mod for use with Grognak's Mod Manager. It disables fleet pursuit and adds a bit of flavor text at game start.


Does it work with silmstream mod manager and so far it looks like it increased the pursuit speed

It should work for slipstream.
by Jumbocarrot0
Tue May 08, 2018 9:39 am
Forum: Stories & Storytelling
Topic: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets
Replies: 1843
Views: 345760

Re: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets

Grom was essentially estatic as Jake's aproval, “Excellent! I'll transport Bren and Kira can transport, Kira?” It seemed that Kira has disappeared from the medbay. To this day she still hasn't set foot on the Mutare (at least when Sarah is activated) however has not told anyone why. She just avoided...
by Jumbocarrot0
Sun May 06, 2018 12:37 am
Forum: Stories & Storytelling
Topic: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets
Replies: 1843
Views: 345760

Re: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets

Sediment walked into the Scarab's medbay, where it seems everyone is congregating. He walked to Ruwen's bed. “Is he alright?” He asked, worried for the future of Rockman and Crystallin kind alike. “He is in a lot of pain, but he will be alright.” Grom reassured, not entirely sure if Ruwen will be al...
by Jumbocarrot0
Fri May 04, 2018 10:55 pm
Forum: Working Mods
Topic: [Enemies] Evolved Vek
Replies: 6
Views: 15379

Re: [Enemies] Evolved Vek

Hello! First off, this is a great mod. I've noticed that with the termite's emerge animation on frame eight there are some stray pixels to the top right of the termite. I looked at the problem and it seems the pixels are from the left-most pixels in frame nine of the termite's 'prongs.' This is an i...
by Jumbocarrot0
Fri May 04, 2018 10:02 pm
Forum: Stories & Storytelling
Topic: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets
Replies: 1843
Views: 345760

Re: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets

From my understanding, Bren IS an energy field. His illness stems from being in this cloud which represses all energy fields. But wait... Why isn't it affecting Kira? "It is slightly more complicated then that, but that's basically it. From what Kira said it has something to do with her energy...
by Jumbocarrot0
Fri May 04, 2018 8:12 am
Forum: Working Mods
Topic: [Pilot] Rei Ayanami
Replies: 8
Views: 11269

Re: [Pilot] Rei Ayanami

4n4rch1st wrote:I feel like this pilot has the same usefulness as Karlsson.

5% of the time, it's fairly useful. The other 95%, you wish you had another ability.

Perhaps, but she would be a bit useful on mechs that tend to kill themselves a lot, like the unstable mechs.
by Jumbocarrot0
Thu May 03, 2018 6:28 am
Forum: Stories & Storytelling
Topic: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets
Replies: 1843
Views: 345760

Re: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets

“Yeah.” Grom answered, “Kira suggested it a while ago, however the procedure is very bright so we need something to dim it a bit.”
by Jumbocarrot0
Wed May 02, 2018 8:36 am
Forum: Working Mods
Topic: [Enemies] More Bosses v1.4.3
Replies: 25
Views: 25479

Re: [Enemies] More Bosses

stylesrj wrote:So what plans are there for the Digger and Burrower Boss?

Don't forget the centipede leader! Perhaps it could be like the firefly boss where it shoots in multiple directions?
by Jumbocarrot0
Wed May 02, 2018 8:20 am
Forum: Stories & Storytelling
Topic: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets
Replies: 1843
Views: 345760

Re: [FTL RP, WE'RE BACK, REBOOTED!] The Rogue Cadets

“Grom? How's everyone doing?” Grom was working on making some medicine for Ruwen out of Rockman medicine and King's research when Kyrie came in. “Kyrie!” she replied, filled with joy seeing an old friend after months. “Alls well as it was. Bren is recovering slowly” she pointed to a curtain, behind...
by Jumbocarrot0
Tue May 01, 2018 7:25 pm
Forum: Working Mods
Topic: [Enemies] More Bosses v1.4.3
Replies: 25
Views: 25479

Re: [Enemies] More Bosses

Lemonymous wrote:Some harder than others.


Yeah, no dam some are harder then others, that blobber leader's attack looks like it would end many of my runs.