Search found 75 matches

by MikieRpg
Fri Apr 01, 2016 6:40 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 656045

Re: Hurray! Another multiplayer clone project. :)

If your ships use images(ship and icon) from the default pack, then you can give the model file to jrb and he can add it to the server. If you use custom images then you need to give me the images and the model file, and I will add it to the default pack in the next update. Ok yeah the download i p...
by MikieRpg
Fri Apr 01, 2016 6:25 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 656045

Re: Hurray! Another multiplayer clone project. :)

I made a ship layout, and put it in the server side models folder, does that only work if its in my server,(I'm asking that if i put something, like a ship, into the server folder that if it affects the spaceteam server) or do i need to send it to you. Either way here is the ship model download if ...
by MikieRpg
Fri Apr 01, 2016 6:01 pm
Forum: Discussion
Topic: Lovely A.I
Replies: 5
Views: 4625

Re: Lovely A.I

XD that is hilarious
And if i'm not mistaken is that the Blue-Jay/My Ship XD
It looks close enough, but what happened to all the weapons XD
Really cool to see people use my mods XD.
And i don't think we should call it Artificial Intelligence(A.I.) its anything but!
by MikieRpg
Fri Apr 01, 2016 5:58 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 656045

Re: Hurray! Another multiplayer clone project. :)

I made a ship layout, and put it in the server side models folder, does that only work if its in my server,(I'm asking that if i put something, like a ship, into the server folder that if it affects the spaceteam server) or do i need to send it to you. Either way here is the ship model download if y...
by MikieRpg
Fri Apr 01, 2016 4:49 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 656045

Re: Hurray! Another multiplayer clone project. :)

It will be in the next release. :) Check the TODO list. Ok thx I wasnt sure if you were constantly updating it XD, pretty cool game you have going. Also maybe some smaller systems? maybe a really small reactor so we can run small quick ships XD, i might make some ships for the game, idk if i have t...
by MikieRpg
Fri Apr 01, 2016 5:44 am
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 656045

Re: Hurray! Another multiplayer clone project. :)

Latest update: Just finished adding the Repair system. Aaaand it looks like this: http://i.imgur.com/HOM7ofp.png And this is what the system's interface looks like. Here you can select a ship in the sector, and if you have access on the ship then you will see how much scrap it has on it, and if his...
by MikieRpg
Tue Mar 29, 2016 3:30 am
Forum: Working Mods
Topic: [Tarazed Series][Ship] Athens
Replies: 0
Views: 9338

[Tarazed Series][Ship] Athens

i know right XD 2 ships in one day This one announces my new ship pack, The Tarazed Series It will have 3 cruiser ship models and the 1 dropship that will be attacable to 2 of the 3 cruisers You have Seen the Agile, Damage dealing Blue-Jay! http://www.ftlgame.com/forum/viewtopic.php?f=11&t=29376...
by MikieRpg
Mon Mar 28, 2016 10:52 pm
Forum: Working Mods
Topic: [Tarazed Series][Ship]Blue-Jay
Replies: 8
Views: 9988

Re: [Mod][Ship]Blue-Jay

You never played a vanilla ship, bought three systems and then wondered why you couldn't have Hacking, Mind Control, Cloaking, Drones and a Teleporter all on the same vessel? Lol no, never got much scrap on vanilla, and when i did i always went for high shields and engines, and never had a chance t...
by MikieRpg
Mon Mar 28, 2016 10:33 pm
Forum: Working Mods
Topic: [Tarazed Series][Ship]Blue-Jay
Replies: 8
Views: 9988

Re: [Mod][Ship]Blue-Jay

If the ship has all those systems already (including the double artillery) then there's nothing left for a teleporter or any other system. It might not look like it but double artillery counts as two systems. So the ship's already hit the 8-system limit. If you want symmetry and allow a spot open f...
by MikieRpg
Mon Mar 28, 2016 10:22 pm
Forum: Working Mods
Topic: [Tarazed Series][Ship]Blue-Jay
Replies: 8
Views: 9988

Re: [Mod][Ship]Blue-Jay

[Saved Space]
Just saving some space for an announcement on this when i'm done with "It"