Search found 73 matches

by sleepz8
Mon Feb 22, 2016 5:02 pm
Forum: Working Mods
Topic: (SHIP) The Blazing Raider
Replies: 10
Views: 12848

Re: (SHIP) The Blazing Raider

Sleeper Service wrote:
JT03_X wrote:Having some trouble with the ship layout, its not lined up properly
The mod is fine, you are just missing advanced edition (I elaborated on that in the thread where you asked about ship mods not working correctly).

Hey, thanks for that!!! I wasn't sure what was up :S
by sleepz8
Mon Feb 22, 2016 4:57 pm
Forum: Working Mods
Topic: (SHIP) The Blazing Raider
Replies: 10
Views: 12848

Re: (SHIP) The Blazing Raider

How so? You mean that the floor is a little over the edge of the ship?
by sleepz8
Sun Feb 21, 2016 10:05 pm
Forum: Working Mods
Topic: (SHIP) The Blazing Raider
Replies: 10
Views: 12848

Re: (SHIP) The Blazing Raider

Yeh, this ship really doesn't cope well with automated ships early on. Quite a bit of choice when it comes to crew extermination though :D!!!!
by sleepz8
Sun Feb 21, 2016 8:49 pm
Forum: Working Mods
Topic: (SHIP) The Blazing Raider
Replies: 10
Views: 12848

(SHIP) The Blazing Raider

The Mantis are renowned for their fast ships and boarding parties, however they aren't well known for their intelligence. A Mantis crew lost The Blazing Raider in poker game with some smugglers. The smugglers went on to be captured by federation forces who decided to use the ship for oppressing rebe...
by sleepz8
Sun Feb 21, 2016 11:32 am
Forum: Working Mods
Topic: (SHIP) Station 12
Replies: 6
Views: 10089

Re: (SHIP) Station 12

kartoFlane wrote:You can use imgur.com to host the images -- IMO it's the best image hosting service currently available, and works well with embedding.

Thanks!!! Finally got around to embedding all my images with imgur :)
by sleepz8
Sat Feb 20, 2016 11:01 pm
Forum: Mod Development
Topic: (MOD) Sleepz's Weapons
Replies: 19
Views: 31929

Re: (MOD) Sleepz's Weapons

Just bumping so people know that I've updated :)

Any feedback on balancing would be great!!!
by sleepz8
Sat Feb 20, 2016 9:35 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 515502

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Gah!! Probably should have checked BEFORE making animations >:( Any ideas what I could use them for :D?
https://www.dropbox.com/s/f6uybx7fi2e3dep/healbeam.png?dl=0

EDIT: re-purposed it as a poison beam. Strange how it can do positive crew damage but not negative.......
by sleepz8
Sat Feb 20, 2016 9:21 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 515502

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Another question. I'm trying to make a healing beam using <persDamage>-15</persDamage> but it doesn't work! It pierces the shields and starts fires (like I want it to), but doesn't heal any crew health. Does this only work on bombs or am I doing something wrong?
Thanks in advance :D
by sleepz8
Sat Feb 20, 2016 10:05 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 515502

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

stylesrj wrote:Add this code to the blueprint of the beam (for best results, put it under cooldown. That's where I found it on the bio beam.)

Code: Select all

   <color>
      <r>0</r>
      <g>0</g>
      <b>0</b>
   </color>

Sweet, thanks! Works well :)
by sleepz8
Fri Feb 19, 2016 6:19 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 515502

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Hmmm, could someone tell me how to make and use custom beam colours? (or point me to a tutorial) I can't work out how to use anything other than red :L