
Search found 92 matches
- Tue Oct 02, 2012 10:25 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 384363
Re: [TOOL]FTLEdit: An FTL Ship editor NEEDS TESTERS!
What do you mean by the ship files? 

- Tue Oct 02, 2012 9:11 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 384363
Re: [MOD TOOL][WIP]FTLEdit: An FTL Ship editor
Well, here you go!
Pretty early build, quite a few things still not working properly
Can someone give this a test and tell me what works and what doesn't? Thanks!
http://toastedlemons.com/FTLShipEdit.zip
When you open it, hit options and make sure to configure your paths properly!
Pretty early build, quite a few things still not working properly

http://toastedlemons.com/FTLShipEdit.zip
When you open it, hit options and make sure to configure your paths properly!
- Tue Oct 02, 2012 7:20 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 384363
Re: [MOD TOOL][WIP]FTLEdit: An FTL Ship editor
Well, I should have a test build posted up later today, it's still missing a few features, mainly stuff to do with the ship.xml file. It'll export the layout txt and blueprint xml fine, but the ship xml file still needs some more work :( It's definately not production ready yet, without some manual ...
- Tue Oct 02, 2012 2:58 am
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 384363
Re: [MOD TOOL][WIP]FTLEdit: An FTL Ship editor
Hah! I wouldn't think they did it on purpose :p But judging by it, it looks like they must've handwritten their xml files, and loading code, or atleast handwrote their writing code for it aswell! But yeah, I've got it all loaded / saving now, I just need to make the thing a bit more easy to use befo...
- Sun Sep 30, 2012 10:50 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 384363
Re: [MOD TOOL][WIP]FTLEdit: An FTL Ship editor
Rivers wrote:I'm curious, down the line will you be able to add in your own ship design/images to the editor, so that we can create its own room design and weapon choices...?
What do you mean? :-/
- Sun Sep 30, 2012 10:15 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 384363
Re: [MOD TOOL][WIP]FTLEdit: An FTL Ship editor
Doh! Knew I forgot something
I'll add that tomorrow, might have a release out then

- Sun Sep 30, 2012 7:39 pm
- Forum: Discussion
- Topic: Activating FTL on Steam. Why?
- Replies: 11
- Views: 8401
Re: Activating FTL on Steam. Why?
You'll get ingame steam chat, steam screenshot capturing, ingame web browser, time tracked spent playing it, discussion about the game / screenshots on the game hub page on steam community, automatic updates/patches, etc 

- Sun Sep 30, 2012 7:21 pm
- Forum: Technical Support and Bugs
- Topic: Attn: Matthew - how to fix chopped off images in this forum
- Replies: 10
- Views: 7038
Re: Attn: Matthew - how to fix chopped off images in this fo
In the admin control panel, go to styles > templates, then select templates on the left, and click refresh on the theme you use. Should flush the cache of it. Might help :p
- Sun Sep 30, 2012 5:02 pm
- Forum: Mod Development
- Topic: [MOD][WIP] FTL: Overdrive
- Replies: 421
- Views: 293426
Re: [MOD][WIP] FTL: Overdrive
Aha :) That makes sense! Honestly, I'm absolutely floored by how involved you guys are - I've never seen any game devs this responsive to the community, especially with support/bug issues :) You guys definitely sound like you're busy though! I'm really glad to hear you guys are okay with mods though...
- Sun Sep 30, 2012 1:07 pm
- Forum: Discussion
- Topic: Ubuntu Software Center
- Replies: 6
- Views: 3618
Re: Ubuntu Software Center
http://developer.ubuntu.com/publish/
It doesn't look too hard to get an app onto there, but the review process looks fairly long
Would be awesome to see it on there though 
It doesn't look too hard to get an app onto there, but the review process looks fairly long

