
Search found 92 matches
- Fri Nov 02, 2012 8:11 am
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
Still being developed, just got put on hold for a bit since real-life stuff got in the way 

- Sun Oct 21, 2012 3:06 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
Yeah, the way weapons work on enemy ships is slightly different, and I'm not entirely sure how it works, it seems there's a list of weapons they randomly pick from or something? Weapon mounts I haven't looked into too much yet, if someone could link / explain exactly how they work, I could probably ...
- Wed Oct 17, 2012 11:35 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
You have a few different options on how to export your ship. The simplest option, is to export a .ftl file. This can be loaded using Grognak's Mod Manager, and there shouldn't be any extra work required Alternatively, you can export the invidual files used by ftl. You'll probably want to do this if ...
- Wed Oct 10, 2012 10:50 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
I've pretty much given up trying to create a ship from scratch. Either the image doesn't appear in the ship menu and when I click on it it crashes, or when I try to test it out using a ship layout similar in size, it just breaks and explodes even in the menus. There really needs to be a better guid...
- Sun Oct 07, 2012 7:53 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
Haven't heard any bug reports in a while, which is good
So it should be pretty stable now, I'll start adding some of the missing features

- Sun Oct 07, 2012 7:53 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
Haven't heard any bug reports in a while, which is good
So it should be pretty stable now, I'll start adding some of the missing features

- Sat Oct 06, 2012 11:25 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
- Fri Oct 05, 2012 11:49 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.87] (Please test!)
I think I figured it out, I believe this is what was produced by FTLEdit for the shield tag: <shields power="2" room="5" start="true" img="room_pilot" /> When I changed the img="room_pilot" to img="room_shields" I think it fixed this parti...
- Fri Oct 05, 2012 9:53 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)
The editor can be anywhere, but you seem to be missing some of the files from the zip that it comes in
- Fri Oct 05, 2012 7:24 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 398416
Re: [TOOL]FTLEdit: FTL Ship editor [v0.87] (Please test!)
Zaffre wrote:Sometimes, when I try to open Options, the program crashes
Aha! Thank you!
Just tracked down that one and fixed it! Tell me if it happens anymore

New build up! v0.88
- Fixed a crash that happens sometimes when opening the options window after closing it
http://toastedlemons.com/FTLShipEdit.zip