Search found 266 matches

by Chrono Vortex
Mon Apr 03, 2017 4:02 am
Forum: Working Mods
Topic: [WEAPONS/DRONES] Railguns, Photocasters, & More! v1.4.1
Replies: 19
Views: 21338

Re: [WEAPONS/DRONES] Railguns, Photocasters, & More!

Thanks for the info, I'll get on that soon. EDIT: Anyways, balance wise, how are things playing out, I tried my best to make it so they aren't objectively better than most vanilla weapons. The only thing I'd suggest is making the Terminus Missiles a little less powerful. Even for the cost of a miss...
by Chrono Vortex
Sat Apr 01, 2017 6:39 pm
Forum: Working Mods
Topic: [MOD] [AE] C&C Weapons Pack
Replies: 26
Views: 47839

Re: [MOD] [AE] C&C Weapons Pack

Do you plan on adding C&C4 era Nod Spacecrafts ? As much i do loathe Toyberium Twilight however it was the only occurence of Nod having spaceship like things. I think GDI had also an few pieces. Well, I did make this Banshee Fighter , since it was about the most spacy thing Nod had from Tiberia...
by Chrono Vortex
Fri Mar 31, 2017 8:35 am
Forum: Mod Development
Topic: [MOD] [WIP] FTL: Otherspace
Replies: 70
Views: 48727

Re: [MOD] [WIP] FTL: Otherspace

Oh my god guys, I'm finally back! If there's anyone here still hoping for this mod to become a reality, please contact me. If you do end up trying to finish this... Unfortunately, due to both Operation: Clonebay and Overdrive both being abandoned once again, we will be unable to implement the plann...
by Chrono Vortex
Fri Mar 31, 2017 12:38 am
Forum: Working Mods
Topic: [SHIP] [AE] [CE Ready] The Lancer v3.0
Replies: 3
Views: 4554

Re: [SHIP] [AE] [CE Ready] The Lancer v3.0

This was a pleasant surprise! And yes, you still have my permission. Thank you for your interest, I'm glad you liked my ship enough to polish it up. :D Sorry it took me so long to release it, I meant to do it waaaay sooner. dat artillery room is so cool narn *_* the colored strips in the adjacent r...
by Chrono Vortex
Fri Mar 31, 2017 12:32 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 388891

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

TaxiService wrote:Can we make an artillery weapon where more system power meant more damage, or more projectiles?

I'm pretty sure that's hard-coded, but you could always put in a request to make that happen here.
by Chrono Vortex
Thu Mar 30, 2017 11:48 am
Forum: Working Mods
Topic: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)
Replies: 46
Views: 36001

Re: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)

no, i dropped out! :( i had too much shit on my plate at the time and couldn't keep up with the amount of work required so i had to resign. T_T I couldn't be a reliable source of material. It was my choice and they agreed, they didn't kick me out or anything. Aw man... That kinda stinks. If only th...
by Chrono Vortex
Thu Mar 30, 2017 11:18 am
Forum: Working Mods
Topic: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)
Replies: 46
Views: 36001

Re: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)

well, i'm almost out of shiz! XD You should release more shiz! Don't you have a bunch of event stuff for The Hooker? And a type B for The Hooker? And, like, at least 5 whole unreleased ships? I could probably go on... No pressure though, I know you're probably busy. Aren't you helping out with the ...
by Chrono Vortex
Thu Mar 30, 2017 8:28 am
Forum: Working Mods
Topic: [SHIP] [AE] [CE Ready] The Lancer v3.0
Replies: 3
Views: 4554

[SHIP] [AE] [CE Ready] The Lancer v3.0

http://i.imgur.com/haNhqkN.gif View NarnKar's original thread here . (Rock Ship): "Ram the bastards." "A customized Rock ship, designed for ramming other ships and tearing holes in enemy hulls." Exactly what it says on the tin. People wanted Rock ramming cruisers, and I was happ...
by Chrono Vortex
Thu Mar 30, 2017 2:19 am
Forum: Working Mods
Topic: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)
Replies: 46
Views: 36001

Re: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)

Alright... So, the cloaking image for the Triggernaut is offset 10 pixels down and to the right. http://i.imgur.com/qc0XeJg.png Actually, it doesn't look like there's anything for <offsets> in triggernaut.xml OR crimson.xml. Adding this to those files should do the trick: <offsets> <cloak x="-1...
by Chrono Vortex
Tue Mar 28, 2017 11:07 pm
Forum: Working Mods
Topic: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)
Replies: 46
Views: 36001

Re: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)

TaxiService wrote:Download The Crimson Lady and The Ol' Triggernaut
(Replaces both Stealth Cruisers)

Link stopped working again. :(
Isn't dropbox changing how links work or something? I should probably go check all mine...