Search found 21 matches

by Hubnester
Fri Oct 09, 2015 1:13 pm
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 238881

Re: The Shipyard

Hey, so while I'm kicking myself over my lack of talent at splicing ships with an ounce of skill, could someone be kind enough to cook up a pirate version of the Engi C or Lanius A? I have plans for either one of them. Thanks in advance for your time!
by Hubnester
Mon Sep 07, 2015 1:16 pm
Forum: Working Mods
Topic: [SHIPS][AE] The Redeemer
Replies: 2
Views: 2864

Re: [SHIPS][AE] The Redeemer

Looks neat. Congrats on your first ship. Everyone has talent, don't sell yourself short :) I actually meant that in regards to the fact that it's just a recolor of the normal stealth cruiser (well, a lot of the alt. layouts are just differently colored, but that's beside the point), as opposed to t...
by Hubnester
Fri Sep 04, 2015 1:49 pm
Forum: Working Mods
Topic: [SHIPS][AE] The Redeemer
Replies: 2
Views: 2864

[SHIPS][AE] The Redeemer

http://i.imgur.com/lTeVCKV.png (Note: I've since replaced the Adv. Navigation with Long-Ranged Scanners.) YES IT'S A RECOLORED STEALTH CRUISER. THIS'LL PROBABLY BE MY STYLE UNTIL I GIT GUD. Ok so here's a thing - my first ever ship based thing. Originally conceived as the first of three ships conne...
by Hubnester
Mon Aug 17, 2015 12:16 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 486092

Re: sM Polish Kit: Insurrection v1.0 [CE Support + Modules]

Hey, I've been using the modpack for a good amount of time now. It's great, but I seem to get plenty of CTDs, particularly on startup and when restarting. Also, some events seem to be bugged, such as one moment where I landed on an exit beacon and all of a sudden it deducted missiles from me and gav...
by Hubnester
Wed Jun 03, 2015 11:25 am
Forum: Working Mods
Topic: [MOD] Rock Sunstrike version 1.0
Replies: 15
Views: 21250

Re: [MOD] Rock Sunstrike version 1.0

Estel wrote:A little necro-threading - is there a version updated for AE planned? Also, given the "recent" discoveries - maybe the plasma weapon could be made into artillery?

/Estel


You're asking if a ship that hasn't been updated for two years is slated for an update now?
by Hubnester
Fri Apr 10, 2015 7:02 am
Forum: Mod Development
Topic: [CONCEPT - DIRECTIONAL SHIELDS]
Replies: 8
Views: 4510

Re: [CONCEPT - DIRECTIONAL SHIELDS]

We also tried a bomb workaround ages ago, did not work out. https://dl.dropboxusercontent.com/u/72297689/Screenshot%20from%202014-02-03%2019%3A06%3A15.png Wow. How do those Shield weapons work exactly? I wonder if it could be tweaked to be viable, even if it's not related to the directional shields...
by Hubnester
Mon Apr 06, 2015 4:01 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 603809

Re: Questions here: an inquiry thread! [Updated Sep 15th, 20

What are the image files I need (other than the weapon sheet itself) if I wanted to make, say, a chain weapon like the Chain Ion? I kind of want to make a laser weapon that acts like CE's adaptive beams, but I don't have CE so I can't examine the code. Also, would it be possible to create a Flak-lik...
by Hubnester
Sun Apr 05, 2015 1:36 pm
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 77446

Re: [MOD] Rebel Flagship Prototype

EDIT: Whoops, wrong page. I'm an idot.
by Hubnester
Fri Apr 03, 2015 2:25 pm
Forum: Mod Development
Topic: [TC][WIP] FTL:Incursion
Replies: 155
Views: 116205

Re: [TC][WIP] FTL:Incursion

Gah, I hate to be 'that guy', but...how's mod development?
by Hubnester
Thu Apr 02, 2015 1:59 pm
Forum: Tips, Strategy & Guides
Topic: How to increase weapon power?
Replies: 9
Views: 20704

Re: How to increase weapon power?

I got it working. I made it so Vulcan's only take 1 power. Thank you for your help! Careful with that though. If you modified the gun directly, the enemies will have the same. If you copied it and modified that, be sure to set its rarity to 0 so the enemies don't get it. Last thing you want to face...