Search found 532 matches

by dalolorn
Sun Oct 21, 2012 8:05 am
Forum: Mod Development
Topic: [MOD][WIP] Extra scoop of vanilla
Replies: 45
Views: 23637

Re: [MOD][WIP] Extra scoop of vanilla

Unfortunately, it's armor and not the ship: <choice hidden="true" req="ROCK_ARMOR"> <text>(Rock Ship) Attack the bastards.</text> <event> <text>Before they have a chance, you ram your ship into theirs causing irreparable damage to their engines. Luckily your ships armored hull i...
by dalolorn
Sat Oct 20, 2012 1:54 pm
Forum: Mod Development
Topic: [Poll][FTLOverdrive]Battles with more than 2 ships?
Replies: 15
Views: 8409

Re: [Poll][FTLOverdrive]Battles with more than 2 ships?

I tried sketching up a GUI (my photoshop skills suck): http://i.imgur.com/iQoETl.png Up to 2 ships per team. First team is you and the ship on the left. Second team is 2 ships on the right. I don't quite like the left ship. Where is the better place to put it? EDIT: Another solution would be to let...
by dalolorn
Thu Oct 18, 2012 4:01 pm
Forum: Stories & Storytelling
Topic: The Kankrienschi [Interactive]
Replies: 8
Views: 4068

Re: The Kankrienschi [Interactive]

>Try to remember just what the heck were you doing that brought you here, then check the map. (screenshot? :P)
by dalolorn
Tue Oct 16, 2012 9:03 pm
Forum: Tips, Strategy & Guides
Topic: My mental walkthrough.
Replies: 14
Views: 14635

Re: My mental walkthrough.

You, sir, haven't got any understanding whatsoever about boarding techniques. A level 3 medbay and transporter allows for rapid deployment and redeployment of up to 8 (if you got crystal or mantis B layouts) powerful troopers to rapidly destroy the enemy. I do understand boarding techniques. Get 4 ...
by dalolorn
Tue Oct 16, 2012 5:46 pm
Forum: Mod Development
Topic: [MOD][WIP] Foundation of the Federation
Replies: 105
Views: 121553

Re: [MOD, WIP] Foundation of the Federation

Ok, so I was wrong about the secret sector. My mistake. Also, neither I or the author said it was going to scale. It'd randomly generate dangerous ships and cakewalks alike. Next time, read the post in more detail? :| Yeah, you don't seem to understand the balance of FTL. Ship scaling is so importa...
by dalolorn
Tue Oct 16, 2012 4:57 pm
Forum: Tips, Strategy & Guides
Topic: I give up on the Slug Cruiser
Replies: 22
Views: 14307

Re: I give up on the Slug Cruiser

Meh, the Unidentified B is the best ship in the game anyway. It's like a superhero version of the Mantis B, as it features cloaking (for the price of 1 shield bar) and CRYSTALS!!! (at the price of the boarding drone)
by dalolorn
Mon Oct 15, 2012 6:30 pm
Forum: Mod Development
Topic: [MOD][WIP] Foundation of the Federation
Replies: 105
Views: 121553

Re: [MOD, WIP] Foundation of the Federation

So this is the post I wanted to reply to earlier when I couldn't figure out my password! :oops: Anyway, if I recall, you can specify the sector name or something. I think. Didn't really watch a lot, but on one occasion I tried to check out the crystal quest (in fact, even tried to mod it so that I ...
by dalolorn
Mon Oct 15, 2012 2:24 pm
Forum: Mod Development
Topic: [REQUEST]Survival mod
Replies: 4
Views: 3290

Re: [REQUEST]Survival mod

I'm aware but it's still in development and I'm not sure if it'll be any difficult. Remember, he DID point out that you wouldn't always be the stronger one of the two ships in an encounter. While there will be situations where you'll just steamroll the enemy, there will also be situations where YOU...
by dalolorn
Mon Oct 15, 2012 2:22 pm
Forum: Mod Development
Topic: [MOD][WIP] Foundation of the Federation
Replies: 105
Views: 121553

Re: [MOD, WIP] Foundation of the Federation

Perhaps after the final battle you could continue to explore the systems you didn't explore and maybe go on to another galaxy. That's theoretically possible within the scope of the game engine (see FTL: Infinite Space), however in reality it would be impractical until FTL: Overdrive came out with t...
by dalolorn
Sun Oct 14, 2012 7:04 pm
Forum: Tips, Strategy & Guides
Topic: My mental walkthrough.
Replies: 14
Views: 14635

Re: My mental walkthrough.

I have played the game for 35 hours. I have extensive experience with a variety of ships and playstyles and I thought I would share my wisdom so anyone here who is having any trouble can better see how to deal with the insane complexity that is this game and win more. I can win 80% of the time afte...