Search found 82 matches

by EdenNov
Sat Nov 03, 2012 7:28 am
Forum: Discussion
Topic: Artificial gravity or magnet boots
Replies: 3
Views: 2816

Re: Artificial gravity or magnet boots

I hadn't given it much thought, but the fire really seals the deal.
by EdenNov
Sat Nov 03, 2012 7:11 am
Forum: Discussion
Topic: Funniest FTL Moment?
Replies: 18
Views: 10293

Re: Funniest FTL Moment?

Boarded by 2 Mantises. No biggie, I had 2 (plus a rock)... anyway, they go after my oxygen which is right next to the medbay (fed cruiser) so it'll be a piece of cake. Right as all 4 Mantises got to ~30 health, I decided to heal mine, to ensure victory. Literally less than a second later, an enemy H...
by EdenNov
Fri Nov 02, 2012 8:46 pm
Forum: Tips, Strategy & Guides
Topic: Why doesn't Cloak go off CD after a battle
Replies: 25
Views: 14834

Re: Why doesn't Cloak go off CD after a battle

To be fair, you could justify the recharge the same way that the Zoltan shield charge is explained, the massive amount of energy produced by activating the FTL drive supercharges all your systems, resetting them for the start of your next encounter. Makes sense to me at least No, just no. 1.The Zol...
by EdenNov
Fri Nov 02, 2012 7:50 pm
Forum: Discussion
Topic: Suggestion: Tie showing beacon paths into sensor upgrades.
Replies: 11
Views: 7078

Re: Suggestion: Tie showing beacon paths into sensor upgrade

Good point.
Also, I recently learned while playing around that lvl 2 pilot gets a danger free (?) blue option on the plasma storm event where you can send your crew to "manually search the wreckage" so I guess if you're in a nebula sector it's a consideration...
by EdenNov
Fri Nov 02, 2012 7:45 pm
Forum: Tips, Strategy & Guides
Topic: Why doesn't Cloak go off CD after a battle
Replies: 25
Views: 14834

Re: Why doesn't Cloak go off CD after a battle

OK UltraMantis, let's break down your comment: Well you have to wait for oxy to fill up to at least 75% to be safe for the next encounter. First-wrong, second-It's hardly ever a problem. Oxygen levels, cloak, teleporter and engines should all recycle at their normal rate, there's just no way to just...
by EdenNov
Fri Nov 02, 2012 4:46 pm
Forum: Discussion
Topic: Suggestion: Tie showing beacon paths into sensor upgrades.
Replies: 11
Views: 7078

Re: Suggestion: Tie showing beacon paths into sensor upgrade

Great suggestion, but I think it should be all tied to lvl 3 sensors, since they are all but useless (especially on the boss), and also because I think lvl 2 are good enough for their scrap. On second thought, maybe have it tied to the piloting system. I NEVER go beyond lvl 1 unless I'm beacons away...
by EdenNov
Fri Nov 02, 2012 4:19 pm
Forum: Discussion
Topic: Isotype drawings of the federation species
Replies: 7
Views: 5347

Re: Isotype drawings of the federation species

The Mantis is excellent, but I think the Engi can use some work (I picture them more bulky and fat).
LOL @ Zoltan being too radioactive, needing his (its?) own containment suit.
by EdenNov
Fri Nov 02, 2012 4:11 pm
Forum: Tips, Strategy & Guides
Topic: Why doesn't Cloak go off CD after a battle
Replies: 25
Views: 14834

Re: Why doesn't Cloak go off CD after a battle

How can you all say that?! It's obviously a bug (or a mistake) seeing as it breaks the flow of the game. There's no rational explanation for it and it's horribly boring to just sit around and wait after most battles (I'm taking about the stealth cruiser), and having to restart if you forgot one time...
by EdenNov
Thu Nov 01, 2012 10:23 am
Forum: Discussion
Topic: Do NOT release this for Android!
Replies: 1
Views: 1854

Re: Do NOT release this for Android!

LOL :lol:
by EdenNov
Thu Nov 01, 2012 10:19 am
Forum: Discussion
Topic: Man the Drone System!
Replies: 5
Views: 4410

Re: Man the Drone System!

How about having to man the drone system to be able to launch drones (like piloting-all or nothing)?